99 07 01
================================================================
Title                   : Escape from the USM Pearly 
Filename(s)             : escape.bsp, blastoff.bsp
Author                  : John "Sniv" Harvey
Email Address           : sniv@quake2.com
                          harveyj@btinternet.com
Website                 : http://www.btinternet.com/~harveyj
                          http://www.quake2.com/awoq2
			  
Story                   : It's weeks since your last assignment on 
                          Stroggos. The United States Marine Corps
                          have finally sent you a shuttle to get home.
                          Suddenly, the computer blares with a warning.
                          "Enemy ship in vicinity!"
                          You react too late and before you know it the
                          hull is shaking. They can't take this ship.
                          You know you've got to destroy the ship and
                          get a shuttle craft out of there!

Additional Credits to   : id Software for Quake 2
                          Robert Duffy for QERadiant
			  
			  Rust for their great tutorials	       
			  
Other Maps By Author	: None that I'd like to share with y'all
================================================================

* Play Information *

Single Player           : Yeah
Cooperative             : No
Deathmatch 2-4          : No

Difficulty Settings     : No, sorry, but This is perfect as it is. Deal
                          with it people
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
CD Track		: 0

==================================================================

* Construction *

Base                    : New level from scratch
Editor(s) used          : QERadiant (the original and the best. Whats
                          enough for iD....
			  
Known Bugs              : Apart from the bloody annoying elevators that
                          I couldn't get perfect, it's fine 

Build Time              : In all, about 2 months


Compile machine         		: Pentium II 400 128 Meg RAM
	QBSP3				: 28 sec. 
	QVIS3				: about 4 hours
	QRAD3 	                        : About a half hour

==================================================================

* Legal Stuff *

You may NOT distribute this level in a CD without my prior WRITTEN (not e-mail) concent unless I am fully credited and I am give a share of the Royalties =)

However, if you're a magazine, feel free to include this on a CD if you tell me before and get a reply a link to my website in this text file.

This map can be put on any FTP site. Share it around..