Mars (Total Recallish) sky texture's for Half Life

Use them, abuse them, refuse them.

I put TGA and BMP formats in 2 seperate WAD's as i couldnt get them in one.
Youll probably need both in your WAD/PAK directory and use "mars1" in 
the Map Properties to activate them.

Noggin:md909@hotmail.com

Decorative
<TABLE BORDER=0><TR>
<TD><IMG SRC="/prefablab/screenshots/mars1.gif" WIDTH=200 HEIGHT=94 ALIGN=Left></TD>
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<FONT COLOR="Teal"><U>File:</U></FONT> <A TARGET="prefablabdl" HREF="http://www.planethalflife.com/dl/dl.asp?planethalflife/prefablab/mars1.zip">mars1.zip (1030 K)</A><BR>
<FONT COLOR="Teal"><U>Submitted By:</U></FONT> <A HREF="mailto:md909@hotmail.com">Noggin</A><BR>
04/21/99<BR>
<BR>
<FONT COLOR="Teal"><U>Solids:</U></FONT> 0<BR>
<FONT COLOR="Teal"><U>Faces:</U></FONT> 0<BR>
<FONT COLOR="Teal"><U>Entities:</U></FONT> 0<BR>
<FONT COLOR="Teal"><U>Formats:</U></FONT> .wad<BR>
<FONT COLOR="Teal"><U>Custom Textures:</U></FONT> Yes<BR>
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Total Recallish Sky Texture
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