10.31.1999
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Title                   : Firepipe
File(s)                 : firepipe.rmf, firepipe.map, firepipe.txt (this file), laptop.jpg, 
			  firepipe.bsp, firepipe_ents.rmf, firepipe_ents.map
Author                  : Gregg 'JuddHunter' Carlstrom
Email Address           : Judd_3823@hotmail.com

* Description *

An effect like the one in HL's 'Surface Tension' chapter. You walk into the pipe and a stream
of fire shoots towards you, along with some damage and ambient effects.

* Usage Notes  *

The firepipe_ents file contains all the entities needed. The only thing you need to add is a 
trigger. It should trigger 

fire_pipe_mm

That will trigger it with a 1 second delay, followed by a shake and fire sound. Then the sprites
and trigger_hurts activate.

* Construction *

Base                    : HL firepipe as a rough model
Editor(s) used          : WorldCraft 2.1
Build Time              : 2 hours
Compile Time            : 90 seconds
Solids             	: 15
Faces			: 90
Entities		: 33 point-based, 14 solid-based

* Copyright / Permissions *

You can use this prefab for any kind of non-commercial release, provided I'm given proper credit
for it. Commercial release requires my permission. This prefab may be freely distributed 
electronically, provided this text file remains intact and unaltered.

