19th Feb 2000
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Title                   : Grenade Chucker
File(s)                 : grenadechucker.rmf, grenadechucker.map, 			  grenadechucker.txt
Author                  : Relentless
Email Address           : jgooch@gil.com.au
Description             : Half-Life Prefab
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* Description *

My very first prefab!

The grenade chucker is basically a mortar for hand grenades
and satchel charges. Throw the charge or grenade into the
opening and the grenade is "fired" a considerable distance.
This distance can be varied by changing the speed of push.

Just walk up to the barrel and throw the grenade in. It will
fire right pass you. Throw in at an angle to vary the destination
of the grenade. Watch out though, grenades can get caught in
the barrel (ammo jam?). When this happens stand back!

If you rotate the barrel, remember to alter the angle dial
under the entity properties. It must be in the same direction
as the barrel.

* Construction *

Base                    : none
Editor(s) used          : WorldCraft 2.1
Build Time              : 10 odd minutes

Prefab info:
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Solids        - 11
Faces         - 70
PointEntities - 0
SolidEntities - 1

* Copyright / Permissions *

Do what ever you want with any part of this pre-fab. If you make improvements to it let me know and send it to me. I am especially interested in having a grenade being dropped in at the push of a button and/or having the angle and direction of the barrel variable in-game.