
 
Title 			: M113A1 APCs
Filename		: M113_2.map

Author			: Psycho Bunny
Email address 		: andrekov@hotmail.com

Description		: Two APCs; one for driving and one stationary
                   
solids                  : 343
faces                   : 2198
point entities          : 8
solid entities          : 4


Notes: After spending some hours wrestling with the default HalfLife textures, I decided to
       make a texture set of my own. Using actual pictures for material, the result was applied
       to my existing M113 model. In addition to this I made a high-detail model to be used
       as a stationary foundation for a 12.7mm machinegun. To use this gun, climb into the back
       and onto the commanders seat. Then use the "push" button, and you are lifted to a position
       from which you will be able to use the gun. The two vehicles are individually grouped
       for fast implementation into an existing map.

         Before use, copy the texture file M113.wad into the Valve/TFC/whatever directory to
       implement the custom M113 textures into the game. A picture of the actual M113 is included
       with the map file for comparison.

         Please note that the low-detail version only compromise 141 solids/907 faces of the
       total prefab - just in case anyone would feel the need for bitchin about the size...
       Detail comes with a cost; If you think the high-detail APC is too large, feel free to 
       use the low-detail model, eventually by transferring the gun.


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copyright and permissions.

-You may use this prefab as long as I am credited in the map's text file.

-you may distribute this prefab via the internet free of charge as long as it is 
 accompanied by this text file. 
 
-you may edit this prefab as long as the changes are mentioned in the maps text file.   

-you must not distribute this prefab or the textures as part of any commercial media without my 
 express permission.

-please inform me of the use of this prefab in released maps