This turret has muzzel flash, enviroment shake, and MP5 fire sound.
You stand behind its surrounding protection and look through a slit
to aim and fire it.

.rfm is ready to compile and try map (compile without qrad)
.map is plain prefab, but in universal format for use in (qoole, qradiant, worldcraft, quark or whatever editor you may use)

30  Solids
192 Faces
2   Point Entities
2   Solid Entities

If you use more than one in your map, be sure to give the entities
new names and targets. Anyway, always check your maps for multiple
entity-target names, so you dont trigger multiple devices with 1
action, unless of couse it is intentional.

Do what you like with this prefab, and enjoy.

Half-Dead

Half-Dead@Caramail.com


P.S. For loads of Half-life info be sure to visit the following sites.

http://www.planethalflife.com  (all about, all around HL site)
http://halflife.gamedesign.net (all about HL editing and tutorials)
http://prefabs.gamedesign.net  (loads of prefabs)
http://www.pcgame.com/randy/   (info, utilities, maps, etc)
http://www.contaminated.net/wavelength/ (tutorials, files, etc)
http://www.planethalflife.com/studio/   (loads of cool textures)

These are just a few sites, there would be TOO MANY to list otherwise :)
