READ THIS FIRST BEFORE USING THIS PREFAB!!!

There should be 4 files in this zip-file:
-This txtfile (info(important).txt)
-The uncompiled demomap (keypad.rmf)
-The compiled demomap (keymap.bsp)(surprise!)
-The prefabfile (codedoor.map)

This prefab contains a door that is opened by a code (3278 at he moment)
You can change the code by moving the buttons and changing the textures...
do with this prefab whatever you like, but if you use it in a map, please mention me anywhere.
USAGE:
1) Place the trigger_changetargets anywhere in your map. (location unimportant)
2) Put the Buttons somewhere on a wall. (the whole field)
3) Place the door where you would like it to be.(Including the both triggers. NOTE: Don't place the door too far away from the buttons, otherwise it might be that the door gets closed before you arrive. Well of course you can turn the delay before close higher... thats only good timing!)

That's all for now,

-NoBody-
(Every.Body@gmx.de)