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			T H E    R E D E E M E R
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code name:  	Redeemer RD-t39
Description:	Half Life Prefab (class 4 weaponry)
filenames:	example:  .map, .rmf
		redeemer: .map, .rmf, .dxf
Manufacturer:	Kevin Sanchez
Mail Address:	WAxlRose256@aol.com

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Technical Information:
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Example map:
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New Textures?	:  No
Point Entites	:  17
Brush Entities	:  8
Solids		:  80
Faces		:  599
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Redeemer:
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New Textures?	:  No
Point Entites	:  12
Brush Entities	:  5
Solids		:  67
Faces		:  521
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Development History:
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Base?			:  None
Research and Development:  in excess of 10 hours
Main Research Terminal	:  amd k6-2 400mhz / 192 mb ram /
			   S3 trio 64/32
CSG time		:  4.16 seconds
BSP time		:  4.86 seconds
VIS time		:  0.98 seconds
RAD time		:  3.69 seconds
Total Compile Time	:  13.69 seconds

Development Aids	:  Zoner's Compile Tools
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Additional Information:
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	The Redeemer RD-t39.  High-powered lasergun capable of firing at long range and dealing damage close to 250 per second.  Excellent for quick-kills and sniping, since the Redeemer has a tendency to kill before it's heard.  However, the Redeemer RD-t39 needs a very high-capacity power source and therefore cannot be moved from its home console.  If it is moved, it will not proper in the open all on its own.  Included in the console are a targetting display and several panels for tweaking the power usage/output and the targetting on-the-fly so that the user dsoesn't have to.

	By request of the manufacturer, the textures or other properties of the Redeemer can be modified at will, and if the Redeemer is used in a commercial map or as a base model for other, more advanced weaponry, the author requests that his name be mentioned in the readme.  If any improvements can be made to the Redeemer to make it a more effective weapon of mass destruction, please let the manufacturuer know at :

			WAxlRose256@aol.com.

	As a method of preparation for use in the field, consult the example map included and test the Redeemer's strength against two heavily armed Gargantuas, included for your destructive pleasures.