25-3-2k
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Title                   : Black-Ops Tank
File(s)                 : blkopstank.rmf, blkopstank.map
Author                  : David Candler
Email Address           : candlerd852@thegrid.org.uk
Description             : Opposing Force Prefab
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Description

The Black-Ops seemed to have their own truck, apache, osprey, etc, but no tank. So I
made this to complete the set. It is a fully functional tank, with working turret. The 
turret is two seperate entities, so can rotate 360 degrees as well as the barrel moving 
up and down. It can also be destroyed like the tanks in the original game, i.e shoot 
the turret enough and the thing blows up. The textures I made myself, but are based upon 
the original green Valve ones. To get them to work, just move the wad file into the 
games gearbox directory. Make sure you change World-craft's settings to use the new 
textures as well.

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Construction

Base : Valve's tank textures and tank seen in game
Editor(s) used : Worldcraft 2.1, Wally 1.50b
Build Time : God knows ... two or three weeks on and off
Textures used : halflife.wad, blktank.wad (custom)
Bugs : Whenever the thing fires, there is a message saying "sprite: no such frame xxx.
       As far as I can tell this doesn't affect the prefab, but can be annoying.

Solids : 34
Faces : 246
PointEntities : 26
SolidEntities : 6

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Copyright / Permissions

The .map and .rmf file may be distributed free of charge to anyone, and cannot
be used on any commercial CD or Disk without my permission. I ask that
you credit me in the txt of any map you use it in, and contact me about
the map when it is complete.