3-16-2002
================================================================
Title                   : MK48-14, Container Transporter Rear Body Unit (LVS)
Filename		: MK48-14.zip
File(s)                 : MK48-14.rmf, MK48-14.map, lvs.wad, military vehicles.ol,
			  lvs-0001.bmp,lvs-0002.bmp,lvs-0003.bmp,lvs-0004.bmp,
			  lvs-0005.bmp,lvs-0006.bmp,lvs-0007.bmp,lvs-0008.bmp
Author                  : Paul Rothberg
Email Address           : jprtech@yahoo.com
Web Site		: none (yet)
Date			: 3-16-2002
Description             : Half-Life Prefab
================================================================

* Description *

This is my very first prefab for Half-Life or any game for that matter.  After playing Half-life, 
Opposing Force, BlueShift and a half dozen SP mods, at least 10 times or more, I decided to go ahead 
and start creating stuff.  One vehicle that I didn't see in the maps, was the USMC Logistics Vehicle-
System or better known as the (LVS).  When I was in the Marines back in 1996, we called it the 
"Dragon Wagon".

The prefab was entirely created in Worldcraft 3.3, all original brushes and textures.  The textues 
were created from authentic photos, imported into Corel Photo Paint for the editing and then into Wally.
After I finished the prefab, I imported the info_player_start entity to use as a "real world" scale 
reference.  I scaled the prefab, and saved it.  I then built a separate map and inserted the prefab 
into it for rendering and testing.

I have included 13 screenshots of the prefab, alot of different angles so you can get an idea what 
the prefab looks like before you load it.

I also included the Worldcraft Prefab Library file called military vehicles.ol, which can be copied 
into <Your Drive Letter>:\Program Files\Worldcraft\prefabs


* Construction *

Base                    : none
Editor(s) used          : WorldCraft 3.33
Build Time              : 3 days
Compile Time            : 0
Solids             	: 75
Faces			: 506
Entities		: 0
Unique Textures		: 6 
Utilities Used          : Wally 1.55b Beta, Corel Photo Paint 10,
Machine Used	        : AMD Athalon 1.4 Gigahertz CPU,512 Meg Ram, GeForce2 MX400 64MB video


* Copyright / Permissions *

You may include this prefab in any type of non-commercial release so long as you include me in your
text file and give me proper credit. Feel free to alter the textures or entity settings to your needs
but if you drastically change any brushes then be sure to acknowledge my prefab as a base for whatever
you end up making.