Single Map from the Fission Map Pack
================================================================
Title                   :The Blade Hole
Version                 :1.0
Release Date            :7/4/99 (original Map Pack Released 4/23/99)
Filename                :Dm!RazorHole.unr
Author(s)               :Michael Savignano (gettewantannabe/getteW/gette)
Email Address           :ronsav@ix.netcom.com
Web Page                :http://www.unreality.dk/tcp  (The Congregation of Plovers)
Description             :DeathMatch level from the awesome Fission map pack

Where to get this map   :http://unreal.gamedesign.net Wolf's Unreal
Other levels by author  :Fission Map Pack (with Wolf) DmUPlow Beyond Unreal - TCP (Droz/gette) UNZelda CTBParadigm (nevermind pre-unreal ;)

Additional Credits to   : Preacher, Epic, DE, UnrealED... for you are god of all things, the muppets, all mexicans
everywhere, the pittsburgh penguins, cletus the slack-jawed yokel, cast and crew of cupid
esspecially jeremy pivon-we all love you, bill (king of the universe and all things funny)
murray, and planetunreal for giving me news about unreal and the planet we live on.  Blizzard
and Id for showing me the way.  AtticBat and PsykoWalrus for some playtesting and some
chattin'.  QAPete for running the sweetest review site in the history (watch out, RFTA is
coming!)

And finally to Wolf, without whom Fission would not be possible (or at least alot worse.)


================================================================
--- Play Information ---
Game                    :Unreal
Level Name              :The Blade Hole  
Single Player           :no
Cooperative             :no
Deathmatch              :YES!
Dark Match              :no
Difficulty Settings     :sure...why not!
New Sounds              :no
New Textures            :fission.utx, fissonb.utx
New UnrealScript        :no
Known bugs              :none

--- Construction ---
Editor(s) used          :UnrealEd beta
Construction Time       :weeks, months, years...


Installation
------------
Put the .unr file in your \Unreal\Maps directory. Start a Deathmatch game and select this map.
Optionally, double-click this map.
Or....open the console and type open <mapname.unr> Of course, you substitue the map name for mapname ...but you knew that :)
Put any texture packs (.utx files) in the /Unreal/Textures directory.

Extended description:
--------------------
I came up with this design after a long, long game of deck16.  It had me riveted, I had over 150 frags, and I didn't want to stop.  The only reason I did, was because I had a spark of imagination.  That spark eventually bloomed into what The Blade Hole is now.  With razorjacks astrewn, 8ball, flak, and rifle lovers fight it out around a deep pit.  A pit so deep, that your skin is ripped off of your body before your limp body can even splatter against the bottom.  With 3xBilly's new texture set made specifically to meet the design I had created, this level is unique but somewhat myscha familiar.



Author's Notes
--------------
This is part of the great FISSION Map Pack, a joint effort by Wolf's Unreal and The Congregation of Plovers.
The pack was rated a 9 (of 10) on Nali city and no individual map got less than 7 (only one 7, rest were 8, 9 or 10)!
If you like this map download the whole map pack! It is worth the 9mb download!


Copyright / Permissions
-----------------------
This level is copyrighted by Michael Savignano (gettewantannabe/getteW/gette) 1999.

Authors may / may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission! But I would be VERY agreeable! :)

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
