Single Map from the Fission Map Pack
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Title                   :Underground
Version                 :1.0
Release Date            :7/4/99 (original Map Pack Released 4/23/99)
Filename                :Dm!Arcane.unr
Author(s)               :Wolf (a.k.a. Tony Garcia)
Email Address           :Wolf@gamedesign.net
Web Page                :http://unreal.gamedesign.net
Description             :DeathMatch level from the awesome Fission map pack

Where to get this map   :http://unreal.gamedesign.net
Other levels by author  :DmAncient1, DmFrostBite, Real_Sstation1, Fission Map Pack (with TCP)
Additional Credits to   : Epic, Tim Sweeney, gettewantannabe, Myscha, CliffyB, Shane, Jaun Pancho for inspiring me to do my best

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--- Play Information ---
Game                    : Unreal
Level Name              :Underground
Single Player           :no
Cooperative             :no
Deathmatch              :YES!
Dark Match              :no
Difficulty Settings     :sure...why not!
New Sounds              :no
New Textures            :no
New UnrealScript        :no
Known bugs              :none

--- Construction ---
Editor(s) used          :UnrealEd beta
Construction Time       :weeks, months, years...


Installation
------------
Put the .unr file in your \Unreal\Maps directory. Start a Deathmatch game and select this map.
Optionally, double-click this map.
Or....open the console and type open <mapname.unr> Of course, you substitue the map name for mapname ...but you knew that :)

Extended description:
--------------------
The Underground was an idea that grew around the train in the center of the map. It started as a "moving light" experiment months ago. I opened the level one day and said, "Hey! I should do something with this..." and the level just kind of grew around it. I wanted something with a dark, underground feeling. I made the "stations" and the other rooms just grew around them. I linked all the areas with long hallways. 
I like the flow of Underground and the "surprises." After building this level and playing it lots and lots of times, it is still a fun, addictive map. I would load it to check something and end up playing for twenty minutes! It's a blast standing at one end of the longest hallway and popping the head off a bot at the other end! For once, they never see it coming! :) I really didn't think the bots would "ride" the train but the first time I playtested it after adding bot support, they hopped right on! It's would be cool if the bots would die in the crusher traps, but if you play online it's cool to crush someone who doens't know you are there!



Author's Notes
--------------
This is part of the great FISSION Map Pack, a joint effort by Wolf's Unreal and The Congregation of Plovers.
The pack was rated a 9 (of 10) on Nali city and no individual map got less than 7 (only one 7, rest were 8, 9 or 10)!
If you like this map download the whole map pack! It is worth the 9mb download!

Copyright / Permissions
-----------------------
This level is copyrighted by Tony Garcia (a.k.a. Wolf) 1999.

Authors may / may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission! But I would be VERY agreeable! :)

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
