===========================================================================
Advanced engine needed  : ZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Rolling Boulders Resource
Filename                : RBOULDER.wad
Release date            : 22/12/10
Author                  : Captain Toenail
Email Address           : cpttoenail@hotmail.co.uk

Description             : Remember that large rolling boulder in Indiana
                          Jones, or the same obstacles in Tomb Raider?
                          
                          Well, now you can place them in your Doom maps to
                          squash and flatten players and monsters alike!
                          
                          
                          Rolling Boulder user guide:
                          
                          -Use ZDoom Doom in Hexen map format.
                          -Place BoulderStart actor in map facing direction
                          you wish boulder to roll.
                          -Assign the BoulderStart actor a thing tag.
                          -To trigger the boulder to start rolling, have
                          the player activate thing action 130 (Thing
                          Activate) with the boulder's thing tag.
                          
                          Also, see BTESTMAP.wad (map01) for example.
                          Step onto the silver pads to trigger the boulders
                          to roll.

Additional Credits to   : 
                          Rise of the Triad for the boulder sprites.
                          Tomb Raider for the sound effects.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 2 hours
Editor(s) used          : XWE, GIMP, MSPaint


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors




