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				Serpent: Resurrection - Credits
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A list of all the resources I used, and the authors.

The more advanced stuff made by me (but not based on something from an author on this
list) is at the bottom, anything else either comes from various FPS games or is a 
recoloured and/or slightly altered version of something from various FPS games.

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Graphics
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Tormentor667 - HORSES3-5, SERPENT1-3, CITY11-20, DOORWOO*
	       (Baker's Legacy texture pack)
Gez - GLASS16-17 (Baker's Legacy texture pack)
Josh Fallon - NIGHT (nightfal.wad)
Ichor - WINERAK1-3, ORNRUGH/V (Fury)
BlazingPhoenix - TREE1-2,4-7 (from Heretic 2 but he managed to rip them)
ETTiNGRiNDER - BOOKS11-15 (15 is a slightly edited version I made of 14)
id Software - Doom textures/flats
Raven Software - Heretic textures/flats, Hexen textures/flats, TREE1-2,4-7, 
		 CARPET* (Heretic 2), Hexen 2 textures/flats
3D Realms - SHIP*, FLAMES18-31 (Duke 3D)
Epic Megagames - UNROCK*, UNDIRT*, UTEMPLE1-5 (Unreal)

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Sprites
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Eriance - Nightmare, Cultist & Sword/Death Knight (Beastiary), Lichbane (based on the 
	  Lich Staff), Trident/Sword/DeathSlash attack (based on the DE-Ep2 scimitar),
	  Blood Bolt (DE-Ep2), Viperlash (based on the Demon Shredder), Flame Cannon 
	  (based on the Hellforge Cannon), Seeker Wand (based on the Ruby Wand)
Espi - Goblin/Imp Warlord, Hell Guard, Bat, Dragon Whelp (Beastiary), green/wide tree
       (an old garden-based DM wad I can't remember the name of), Dust Particle Bomb
       (based on Familiar Spawner from Beastiary's Imp Warlord)
Nanami - Goblin/Imp Warlord, Bat, Dragon Whelp (Beastiary), Dust Particle Bomb (based
	 on Familiar Spawner from Beastiary's Imp Warlord)
Vader - Satyr (Beastiary), Satyr Archer (based on the Beastiary Satyr)
CodenniumRed - Satyr Archer (Necrosis), Trident/Sword/Death Slash attack (from DE-Ep2 but 
	       I first saw it in Necrosis), Longbow (from Daggerfall but I first saw it in 
	       Necrosis and the magical arrow animation was made by me),
	       Palace Sword (Necrosis), hanging fish 2-6 (The Docks remake), 
	       Arrow trail & light spawner (Necrosis)
LilWhiteMouse - ManBeast (from Daggerfall but I first saw it in Wolfen), 2 Headed Beast 
		(from Blood but I first saw it in Wolfen), Yellow mana crystal (based on 
		Wolfen's Aeon mana crystal), Scarab Beetle (Chosen), Skullfish (from Blood 
		but I first saw it in Wolfen)
Icytux	      - Spider/Giant Spider (based on the Beastiary's Infernal Spider)
Ichor	      - Giant Imp (Hexen 2 model rip from Fury), Curse Ball, Lightning Ball (Fury)
Blake Stone   - Walking Tree (sadhusct.wad)
Ninja_boy_neo - Eidolon (Hexen 2 model rip from Earthbound Doom)
Neoworm	      - Sheep, Rat, Squirrel, Burning Hammer, Wooden Staff with mage arm, Trident 
		(magical staff & trident made by me but based on the non-magical sprites), 
		Raven Staff (yellow animations made by me but he added them to his sprites),
		Timon's Axe (magical version), Golden Claw (magical animations on the 
		ready frames made by me but based on his ready frame), Melf's Crossbow 
		(green bolts made by me), Hand Cannon (based on the Blunderbuss)
Evil Space Tomato - Melf's Crossbow (green bolts made by me)
Tormentor667  - Rain, Snow & Lava Ember spawners (UTNT)
DBThanatos    - Rock Golem, Crystal Golem, Air Elemental (M&M sprite rips in Aeons of
		Death), Earth/Fire/Water Elemental (based on Air Elemental), Icicle
		Bolt, Fire Bomb/Comet, Vapour Bolt (Aeons of Death), Giant Rat (from 
		Blood but I first saw it in Aeons of Death)
Bouncy	      - M&M sprite rips in Aeons of Death (I think they originated from him)
ETTiNGRiNDER  - King's crown (taken from his standing king sprites)
Mike12        - Qinefer's head (taken from the Revy skin)
id Software   - Doom sprites
Raven Software - Heretic sprites, Hexen sprites, Hexen 2 sprites, ShadowCaster sprites
Rogue Entertainment - Thugs, Peasants, Priests & D'Sparil Lightning Balls (Strife)
3D Realms - Shark, Big Fire (Duke 3D), Skullfish, Giant Rat & 2 Headed Beast (Blood)
Mindscape - Oriental Vase, Crystal Ball, Lyre, Bags, Idols, Signet Rings, Chaos Gloves &
	    non-Hexen keys (converted from Legend & Worlds of Legend screenshots)
New World Computing - M&M sprites
Bestheda Softworks - Daggerfall sprites
Capstone Software - Witchaven sprites

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Sounds
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Raven Software (Heretic 1/2, Hexen 1/2)
id Software (Doom 1/2, Quake 1/2)
Rogue Entertainment (Strife)
3D Realms (Duke 3D)
Epic Megagames (Unreal)
Blizzard Entertainment (Diablo 2)
Sega (Streets of Rage 3)
LilWhiteMouse (Star Wars: Chibi Rebellion)

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Music
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All downloaded from the Mod Archive (http://www.modarchive.org)
the music lump names are in brackets:

Genetic Gemini (01)
Purple Motion (02,10,12)
Manic-depressive honeybee (03,E3)
kiwi2000 (04)
Ceekayed/Crimson King (05,14,24)
Karsten Koch (06)
Mystical (07)
Xaser (08)
Skaven (09,18,19,21,22,23) (http://www.futurecrew.com/skaven)
Rapture (11,E1)
benJam (13)
Timo Petmanson/timukas (15)
Necros (16)
Samuli Sipola (17)
n3/necros (20)
Dj KeeN (25)
Theresa orhur (B1,B2,CR)
Templar (R1)
Leviathan (E2)
Oracle SouL (E4)
unknown (MO)

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Sprites made by me
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Thug (based on Strife's peasant, required a lot of spriting to exclude the head and arms from
the recoloured version)
King Rimoah (based on Heretic's player, required a bit of spriting to add ETTiNGRiNDER's crown)
King's Guard (based on Hexen's cleric, required a lot of spriting to add Hexen's centaur shield)
Dead Monk (based on Hexen's mage and influenced by ShadowCaster's cleric)
Qinefer (took a lot of spriting to add boobs and Revy's head to the Serpent thug)
Dagger (based on Witchaven's dagger)
Ice Grenades (based on Witchaven's claymore hands and Heretic's Firemace)
Melf's Crossbow (green bolts made by me)
Raven Staff (yellow animations made by me but he added them to his sprites)
Trident (magical staff & trident made by me but based on the non-magical sprites)
Blood Rune (based on Hexen's Frost Shards/Arc of Death hands & Hexen 2's Firestorm
	    Rune with modified Arc of Death lightning)
Purifier, Lightbringer, Scarab Staff, Tempestkeeper (Hexen 2 screenshot rips. Raven 
Staff originally made this way too, but Neoworm made a better version from model rips)
Red mana crystal (based on Hexen's Combined mana crystal)
Banded & Gunpowder Barrel (Hexen 2 screenshot rips)
Oriental Vase, Crystal Ball, Lyre, Bags, Idols, Signet Rings, Chaos Gloves & 
non-Hexen Keys (Legend & Worlds of Legend screenshot rips)

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Graphics made by me
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All are based on something but are more complex than just a recolour or reusage:

WOODRL*,WOODSTEP,WOODSTP2,WOOD2,RINGWAL*,IDOLWAL*,GLOVWAL*,ALFABET*,CHARS*,NUMBERS*
PRICES,PRYCES,CANNON*,ICE04,WOOD19*,CHAIR,ROOMSIGN,ROOMS*,ARCLTNG*,WINDMIL*, SHIP1/6/7AB,
F_013ICE,F_022ICE,F_057ICE,TABLE*,GRSKULL4-5,MOSAIC7-8,CSTLSIGN
SWAMP08-16 (I didn't actually use these brown-slime sewer textures as I changed my 
      mind after I made them, but I put them in the wad anyway so others can use them)
HUD icons & chain borders
Qinefer class menu box & display frames
Titlepic, Help screen
