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Title:            Legodeck
File:             legodeck_rev11.pk3
Author:           0 kelvin 
URL:              http://moddb.com
Description:      Medium DM map

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Play information

Size:             4 - 12 players
Deathmatch:       yes       
Team deathmatch:  yes
CTF:              no
Bot File (aas):   no (but map has clusterportals in place)
other:            no
new sounds:       no
new graphics:     yes
new music:        no

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Info

This is the deck16 map from UT1, lego texture style. It has a different layout, with many changes to the original map.

This map is an update to the original legodeck released years ago. The revision number 1.1 is due to the fact that I made this revision after revision 1.0, which was released for Xonotic.

Unlike Xonotic's version there is no support for normal maps and specular maps, so all textures had to be redone with overlayed bump maps.

Changes (revision 1.1):

- Vis and hint brushes remade
- Some structural brushes made detail
- Sun on the skybox redrawed to look more crude
- Quadrupled all texture's resolutions, inccluding lightmap
- sRGB lightmap
- Brightness of skylight and all light entities changed a bit
- Replaced the old convention of using prefixes for texture names with a folder tree
- High resolution levelshot

Light switches: -light -fast -samples 16 -filter -bouncegrid -fastbounce -patchshadows -cheap -cheapgrid -dirtscale 2

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Construction

base:           Open Arena
editor:         NetRadiant 1.5.0 March 2012
know bugs:      texture missalignments and some clipping here and there
build time:     ??? (Warning! This map eats about 1GB of RAM to compile and might take many hours during light stage)

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GPL v2

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