Open Arena Fortress - Beta 1
  Copyright 2008, Andy Rink aka personman (personman_145@hotmail.com)
  This data is released under the terms of the GNU GPL v2.


INSTALLATION:

  Extract this archive to your Open Arena directory. It should create an 
  "openforts" subdirectory where it will place the mod data.

Known Issues/TODO:
	Bots can be a bit dim about knowing which weapons they can pick up.
	Must hit escape to enter the menus and choose class.


Changes from Alpha 3:

* Compiled against 0.8.1 sources.


Changes from Alpha 2:

* Player load-out has been moved to persistant data. Player shouldn't spawn "naked" anymore.
* Choosing no primary or secondary weapon works now.


Changes from Alpha 1:

* Chaingun and Nailgun added to Primary Weapons menu.


CREDITS:

  Wry, for lending me his brain during our late-night brain-storm sessions, and support

  Angst, for helping decide which engine to use

  Sago007, for helping with debugging

  All the regulars in #anarchism on irc.indymedia.org.

  The Open Arena Team and community

  The developers of the original Team Fortress, for making such a cool mod

  My Mom
 
  ...and of course, John Carmack and ID Software, without whom this 
  project would not have been possible.


DONATE:

  If you enjoy the game and would like to help support the development team, 
  you can donate via PayPal to the e-mail address: personman_145@hotmail.com

  Also, If you'd like, send me an e-mail to let me know which project you are supporting.

  Future versions should be available from the downloads section at:

    http://anarchismtoday.org/

