2/18/2000
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Title          : Gloom
Filename       : map-gloom.pk3
Map            : Gloom.bsp
Author         : Matt Puls (Devil Hunter Z, aka DHZ)
E-mail Address : dhz@home.com
Homepage       : http://members.home.net/gloom

Deathmatch map for Quake III

How to setup:
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1. place the map-gloom.pk3 into your Quake3/baseq3/ directory
2. Run Quake III
3. Select Gloom map from the map menu

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Gamet types    : Deathmatch
Bot Support    : yes
Level Name     : gloom

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\\\\\\\\\\\\\\\Construction//////////////////
Computer: Athlon 600 w/128MB ram / Win 98
Compile time: bsp(6sec) vis(20min 1sec) light(23min 38 sec)
Known bugs: bots seem to enjoy going in and out of teleporters often.
Build time: off and on over 2 months
Editor used: Q3Radiant
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##Legal Crap##

You may not use or copy anything from this map without obtaining permission from the author. 
You are not to include or distribute this map in any kind of commercial product without 
obtaining permission from the author.  You may not mass distribute this level via any 
non-electronic means, including but not limited to compact disks, and floppy disks without 
obtaining permission from the author.
