
Thanx for taking the time to help me out !
The map is nearly finished, i have some visual/sound/music stuff I might add, but the 
layout is done (if someone doesn't have any cool suggestions, then I might add that as well)

I would like to have help with two main things:

1. Item/weapon placement 
   (is it good the way it is ? and should I add 
   the mighty quad somewhere ? I also have no red armor right now, any good spot 
   you can think of where it would do the job ?)

2. Can someone help me getting the bots to take the Rocketlauncher over the lavatrap ??
   I have no clue how to make them pick it up, the rocketlauncher is not 'suspended' and
   the trap is a 'func_door'..... is there some way to get them to it ?

any other suggestions is also very welcome !

Somestuff that I know of :  

Door showing up in the cellblock ceiling, overlapping brushes, I'm not completely finished
with all the clipbrushes.

Please help me out and make this a level with a nice flow.













