Level Name: Piper's Tiers Author: Allan 'Piperaz' Ferguson, St Louis, Missouri Email: aferguso@icon-stl.net Level description: This is a moderate sized anarchy level designed for two or more players. It is based on discussions between myself and Mark 'wiley' Green. The level builds on the planar First Strike:S2 concept, expanding it to three 'tiers' instead of just one. I have opted for good connectivity to keep the multiplayer games fast moving (hopefully). There are also a few places for 'lurkers' to hide if they so wish. I have also placed a couple of small hidden areas in the level. Primary weapons: lasers, vulcan and spreadfire. Secondary weapons: concussion, homing, smart and mines. Notes: To maintain good frame-rates, I have tried to keep the the number of visible cubes to a minimum and used mainly single textures. Thus, the level should work well even on a 486, though I haven't tested it on this platform. The level took about 20 hours to create using the official Descent Mission Builder (DMB) v1.0 (which is good, despite the bugs). Any comments are welcome - send them to my email address above.