            _         ___         ____  ____  __
|     /\   / \  |   |  |  |\  /| |     |     |  \
|    |__| |   | |   |  |  | \/ | |__   |__   |__/
|    |  | | \ | |   |  |  |    | |     |     | \
|___ |  |  \_/\  \_/  _|_ |    | |____ |____ |  \


 __   __  ___         ____
|  \ |  \  |  |\  /| |
|__/ |__/  |  | \/ | |__         v e r s i o n
|    | \   |  |    | |               2 . 0
|    |  \ _|_ |    | |____


an orginal level by Charles (Chas) Davis a.k.a. BitSpit


This is my third completed Descent 2 level. It's another
anarchy level. This was inspired by some levels in Luke
Scheider's EonX series. Originally, I planned on this
level being like a temple, but it come out far from it.
Special attention was given to the lighting. I had to go
back and forth between DEVIL and DMB2 to get it the way
I wanted it. I also had to light a lot of that water
manually because neither editor takes into account that
water reflects light. I hope you enjoy the way it's lit.
I also designed this level with 2 things in mind: support
for 8 players and having plenty of room. There are enough
weapons in it so that no one will be stuck with level 1
lasers while 2 or 3 other people hoard all the weapons.
The rooms are also on the large side to give you room to
move.

NOTE BEFORE PLAYING: There is a spheroid room with spikes
in the level. I attempted to keep the frame rates as high
as possible by using a radiating method to build it. In
other words, there are some pie-shaped "cubes" in it. I got
a frame rate around 8.5 FPS when firing the helix and flying
like a mad man with a poorly calibrated joystick. This is on
a Pentium 100 without 3D accelleration in 320x200. This is
just a warning for those using really low-end machines.

SPECIAL THANKS TO...

Obi-Juan : My very good friend
Sooung   : Insane guy who drinks too much caffeine
Viper79  : The head Descent ][ Kill guy. Arranged for
           this level to be a special mission. Join
           D2K at http://www.geocities.com/Area51/Corridor/7396/

Mission Name    : Laquimeer Prime v2.0
Cubes           : 304
Starts          : 8
Mode of Play    : Anarchy, Flag, Hoard (req. D2 v1.2 Vertigo)
Weapons         :
    (Primary)   : Super Laser : 6
                  Quad Lasers : 5
                  Vulcan      : 2
                  Gauss       : 3
                  Spreadfire  : 1
                  Helix       : 1 *
                  Plasma      : 5
                  Phoenix     : 1
                  Fusion      : 1
                  Omega       : 1
   (Secondary)  : Flash  (4 pack)  : 2
                  Homing (4 pack)  : 4
                  Guided (4 pack)  : 1
                  Smart            : 4
                  Mercury (4 pack) : 2
                  Mega             : 1
                  Earthshaker      : 1 *
                  Prox. Bombs      : 2
                  Smart Mines      : 3

* Weapons marked with an asterik ( * ) can only be obtained
once the force field is deactivated.

Other Items     : Shield         : 4
                  Vulcan Ammo    : 12
                  Ammo Rack      : 1
                  E->S Converter : 1
                  Afterburner    : 8
Energy Center   : 2
Reactor & Exit  : yes
Macros Used     : none
Custom Textures : yes (D2K edition)
Editors Used    : DEVIL v2.2L (general structure, textures,
                     shootable lights, manual lighting, items)
                  DMB][ v2.6 (general lighting, curve structures)
                  Hoggle v1.2 (HOG file and MNX extensions)
                  DTX2 v1.01 (custom textures for D2K edition)
Hours to Make   : about 40 (had to play with the lighting a lot)
Known Bugs      : none I hope

If you have any comments, my email addresses are cdavis@glasgow-ky.com
and bitspit@geocities.com  This level and any other levels I make can
be found on BitSpittian Alpha and BitSpittian Beta.

BitSpittian Alpha - http://bitspit.home.ml.org/
BitSpittian Beta  - http://bitspit2.home.ml.org/

Levels by BitSpit:
Yonder Loops 1 (v1.0 for D1, v2.0 for D2)
In the Hall of the Mountain King (v1.0 and v1.1 for D1, v2.0 and v2.1 for D2)
Anarchy Hall (v1.0 for D1, v2.0 for D2)
Lava Sewer Arena 1 (v1.0 for D1)
Laquimeer Prime (v2.0 for Descent 2)

!!! WARNING !!! WARNING !!! WARNING !!! WARNING !!! WARNING !!!
    !!! BORING LEGAL STUFF !!! BORING LEGAL STUFF !!! 
!!! WARNING !!! WARNING !!! WARNING !!! WARNING !!! WARNING !!!

All files in this distribution are copyright (c) 1997 Charles Davis.
You may NOT use any part of these files/levels as part of another
file/level/macro. You may NOT convert this Descent 2 level to
Descent 1. There will not be a Descent 1 version. You MAY
freely distribute these files ONLY if the original files are left
unchanged when distributed. The files you distribute MUST be the
same as the original. That includes the ZIP file this level is
distributed in (meant mainly for PooterMan and KoolBear. DON'T
BE ADDING THINGS TO MY ZIP FILES).