All of my levels are meant to be played in capture the flag or anarchy mode,
but you can test fly them in single player mode to check them out.  

**The goal textures do not dissapear in anarchy mode.**

Joftinac's current list of Descent ][ levels as of 2-5-97:



Outpost Alpha
-------------
outalpha.hog
outalpha.mn2

Reccommended Players: 2-6

This level looks like a space station.  The design is simple, but you'll find that it
works really well.  The textures _should_ all be correct and aligned and all that stuff.
There is a really cool lighting effect in the "Red Expressway" that I am especially 
proud of.



Funny Cube Thingy  *** This was my FIRST level, so please forgive any texture problems :-)
-----------------
bigcube.hog
bigcube.mn2

Reccommended Players: 4-8

This level really doesn't have an up or a down or a left or a right.  It's built
the way that Descent levels, imho, really should be.  There are a couple little
robots, but they're of no concern.  There are some cool lighting and texture
effects and such.  To orient yourself when flying through the Funny Cube, just
follow the wall textures - they will lead you to the section of the level matching
the texture you follow.  




Feel free to make any changes or additions to my levels that you think might be
interesting, just remember to call it something else!  

Also, if you do make any changes, or have any ideas for improvements, or just want
to tell me about your last battle in one of my levels, feel free to send me e-mail
at  joftinac@lvdi.net

Most of all, Enjoy!  and let me know what you think!




Questionably Necessary Legal Bullshit:
Feel free to distribute any and all of my UNMODIFIED levels via any media you choose.
Please make sure that joftinac.txt is included in the .ZIP files if you zip the levels.




