
Type: Descent2 level
Levelname: -> DHX 2.2
Zip : DHX22.ZIP
Files : DHX-22.HOG, DHX-22.MN2, DHX-22.TXT
Designer : Divide-bi-zero
Textures : Original D2 hog files and a couple NEW textures.
           You MUST have D2 v1.2 to view some of the little
           extra textures I stuck in.  v1.0 and v1.1 they'll
           just look like the original D2 texture I replaced.
           So don't complain to me about f-cked textures! :)

Multiplayer : YES
Flag & hoard : YES
Single Player : Nope (unless you like flying around aimlessy :)
Release Date :  June 12, 1997
Email : mordici@geocities.com
Notify me of bugs : YES :)
Want feedback on level : YES
Recommended : Pentium 120+ 
Build time : 5 hrs

Bug Fixes, etc..
----------------

DHX v2.0 - Fixed lots of bugs, etc... changed some texture lighting cut
down on # of cubes... 

DHX v2.1 -> Cut down on the number of cubes again... and fixed up some
bugs where flags/items would appear where you can't get them.

DHX v2.2 -> Fixed up the last bit of minor bugs... a little bit of
retexturing and lighting tweaking.  A word of warning for FLAG
players.  If you open up the 'shaker' door... don't re-lock it if
you're playing flag because flags may appear in there where you
can't get them.  I put the lock there for anarchy, so when more
players join your game you can 'regulate' how many shakers are
in your game.  i.e. when someone joins your game all the weapons
respawn and another shaker is brought into the game, if the door
is already re-locked again with the switch inside the shaker tunnel
then they can't get that shaker. :)

Coming soon... DHX v2.3
-----------------------

This level should be my FINAL release of this level, this next
version should just cut down on the number of cubes used, but the
level LOOK exactly the same as v2.2 with maybe a few rougher corners
on the smooth circular corners to cut down on the cube count.  We'll
see.  DHX 2.3 should be out before the end of July/August 97.

Feedback
--------

If you have any problems with my level by all means email me. I want
to know of any major bugs/texture anomilies (i.e. wably textures,
hard on the eyes, flag problems, and weapons respawning areas that
you can't get to...)  Send Email to mordici@geocities.com

You've probably got this level from Pooterman's website, a friend,
an outside source, or santa gave it to you for christmas. :)

