This Descent2 level was designed by, and is 

copyright (C) Peter Kostka (aka Pummeler)

Created with Devil 2.1g.



e-mail me at: pkostka@acs.ryerson.ca

                       or

              bn816@torfree.net





Many thanks to Parallax, creators of the Descent games and 

Achim Stremplat, the creator of Devil.



Description:Descent2 Level Designed for Multiplayer Games 

            Size - 12Kb zipped, 33Kb unzipped 



Weapons/Items Included:

4 Super Lasers           4 4xHoming Missiles

4 Quad Lasers            1 4xGuided Missiles

3 Spreadfires            1 Proximity Bombs

3 Plasma Cannons         3 Smart Missiles 

2 Gauss                  1 Mega Missile

1 Fusion                 1 Earthshaker Missile      

1 Phoenix                

2 Omega

       

4 Afterburners                

1 Cloak 

1 Invulnerability



Supports: up to 8 players for Anarchy/Robo-Anarchy

          up to 4 players for Co-operative

          solo



 I'm kinda proud of the way this one looks. It has an original 

looking architecture with spacious hallways, shoot-through 

textures (like fences) and neat lighting. It's divided into  

basically two halves, an upper level, and a lower level that's

connected by a shaft (textured with "Shaft 133") and named

"Sublevel 81-3". For just two player games, you may want to

say something like "let's only use the upper/lower level", but

for about 4 and up, you can use the whole level and still run

into plenty of dogfights. 

 Many of the "big" weapons (namely omega, mega, earthshaker,

gauss, invulnerability, cloak, and an extra spread and plasma)

are found in Sublevel 81-3, so if you don't want those weapons

used, you can either disable them or just agree that Sublevel

81-3 is off-limits (except to blow the reactor). 

 Comments, criticisms, suggestions for variations are *always*

welcome. Happy Descent-ing!

-------------------------------

 This level may only be distributed as long as this text 

file is included. You may not distribute a modified version 

of this level, use it as a base for other levels, or distribute 

it for commercial gain without the author's permission.

