Level Name: Mr. Dob's No Fate
Filenames: NOFATE2.HOG, NOFATE2.MN2, NOFATE2.TXT (This file)

Note: Requires version 1.2 patch for Descent II.

Single Player: Definitely
Coop: Probably.
Anarchy: Not really. Although player objects exist, they're positioned
almost all in the same general area. Maybe next version. (-;
Flag: No
Build Time: 16 hours (est)

This is my first level using Descent Mission Builder II (actually, my first level, 
period!) and was created over a period of three days.

Look for lots of illusion walls (walls that aren't really there) for goodies. Some
are a little tough to find so keep popping those flares. One particular door 
requires a little ingenuity to open after you've unlocked it, but you *can* open it. 

It may seem at first that I've been a little generous with the power-ups
but it won't seem like enough when you get to the end. 

This isn't a huge level and there are some cramped rooms and other tricks
and traps to keep things interesting. 

Hope you enjoy it! Please (please!) e-mail any comments, suggetions or
hint requests to me at mrdob@earthlink.net

Many thanks go to Pete Heines for his valuable suggestions on this level.

See you in the mines and stay tuned for more levels!  (-;

- Mr. Dob (Carl Wawrina)
  Los Angeles, CA
  December 11, 1996