This level was designed by Peter "Pummeler" Kostka with Devil 2.1g.



e-mail me at: pkostka@acs.ryerson.ca

                       or

              bn816@torfree.net





Many thanks to Achim Stremplat, the creator of Devil.



Description: 



    Size: 63Kb zipped, 179Kb unzipped (It's actually a small level, but the

             HOG file contains 3 copies of it. Read on.)



Supports: co-op up to 4 players

          anarchy and robo-anarchy up to 8 players

          single play



 This level was designed with multiplayer in mind. It's a spin off of a level

I made for original Descent quite a while back, except this time it's got D2

stuff, a reactor (!) and even better lighting effects and textures. Everything

fits together seamlessly in this level, and the architecture's got a nice 

balance between looking good and playing smooth. You'll find some hallways, 

switch activated doors (no shooting switches, just motion-sensitive ones), 

medium sized rooms and two large rooms that use few cubes to keep the 

framerate high. With robots it's tough, so I recommend anarchy if you just 

want to beat up on each other, but it should be pretty good for co-op. It's 

not a big level, because I want it to run smooth in multiplayer, but the HOG 

file has 3 of the levels in it so that if you start to get too many extra 

items floating around you can blow the reactor and play the level again.



 Have fun, and if you really, really like it let me know. If you'd like a

version with different weapons, bots, or whatever, let me know and I'll be 

glad to send/post it with your desired variations.



This level may not be distributed without it's original, unaltered contents.

If you wish to use parts of the level as a base for other levels, or wish to

distribute a modified version of this level, please contact Peter Kostka (me!)

and let him know.



