Creator:	Dan Randall (A.K.A. Randallism)
Email:		drandall@keygen.com
Web:		www.nh.ultranet.com/~drandall

Level:		Scuba DieV
Files:		scubadie.hog & scubadie.mn2 
Created:	6/13/97	(Friday 13th)
Time Spent:	6 Months, @1 day/month
Editors:	Devil 2.2, Descent Mission Builder 2.0
Based On:	Best elements of "Sewer Rat" and "Drain-O";
		the older levels were created entirely in Devil,
		but this one is all DMB2 because of Devil's limitations 
		regarding vertice spacing.

Discription:	A tightly-built, smaller level designed for network play 
		of up to 8 players, but still fully keyed and populated 
		with 'bots for a short single-player run.  Full of force 
		fields, triggers, underwater tunnels, and plenty of 
		weapons.  Keyed doors match color of flag goals behind 
		them.

Supported:	Hoard
		Team Hoard
		Capture The Flag
		Anarchy
		Team Anarchy
		Robo Anarchy

Weapons:
Primary:	4 Lasers
		4 Supers
		4 Vulcans
		4 Gauss
		4 Vulcan Ammo
		Spreadfire, Helix, Omega, Phoenix, Plasma
Secondary:	Smart Missles
		Homing Missles
		Guided Missles
		Mega Missles
		Mercury Missles
		1 Earth Shaker		
Mines:		None.

Elements found in this mine can be used in other mines with proper 
credit to their creator.

"Pay no attention to the man behind the curtain."

			-Randallism
		 	