------------------------------------------------------------------------------ The dogfighting level that puts you to the test, you will ››››››› ›››››› ››››››› ›› ›› ››› ›› ›› ›› ››› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›››››› ›› ›› ›› ›››› ›› ›› ›› ›››››› ›› ›› ›› ›› ›› ›› ›› ›››› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ››››››› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ›› ››› ›› ›› ›› ›› ›› ›› ››› ›› ›› ›› ››››››› ›››››› ›››››› ›› ››››››› ›› ›››››› ›› Created by Konami in April 1998. ------------------------------------------------------------------------------ Configuration: ~~~~~~~~~~~~~~ Players: 1-8 Modes: All (no robots in the mine though) Information: ~~~~~~~~~~~~ Vertices : 320 Cubes : 98 Robot makers : 0 Fuel centers : 6 Walls : 40 Objects : 48 Robots : 0 Hostages : 0 Powerups : 36 Reactors : 1 Textures : 38 Players : 8 Coops : 3 Powerups: ~~~~~~~~~ 2 Plasma cannons 2 Spreadfire cannons 2 Vulcan cannons 6 Lasers 1 Fusion cannon 2 Quad lasers 9 Vulcan ammo 6 4x Mercury missiles 2 Smart missiles 2 Afterburners 1 Blue flag/shield 1 Red flag/shield Thanks: ~~~~~~~ To Schlee for taking the time of beta-testing, critics and ideas. Contact: ~~~~~~~~ Try one of these e-mail addresses: konami@finebody.com peter.purmonen@swipnet.se na95ppe@student.hgs.se