
                                 Midgard More
                                 ~~~~~~~~~~~~
 I have become so sick of the game ending just as I got started (someone
blows the reactor) that I have decided to group some of the Midgard levels
in one mission! I have grouped 5 of the Levels.
Each level is called 10 times, thus you will end up with 50 levels, with
every 5th level being the same!

  I wonder if this mission will ever be finished ?  - hehehehehehe...



I have NOT MADE ANY CHANGES, these files are AS I FOUND THEM.
I think any changes that need to be made, should always be done
by the Author, OR the Author should at least be asked!
Only LAME people change things to suit them.



 Why have I done this ?
Well I thought the reactor should have a bit of a bigger part in the level!
But since there is NO REACTOR, this just helps CLEAN UP the Leves a bit ;-)
Nothing like the countdown anouncement, and then you find out your trapped!
LOL! hehehe. 


Try creating a game with these settings for Descent 2.
  Level = 1
  Mode =               Anarchy - Team/Normal.
  Difficulty Level =   Anything.
  Reactor Life =       Anything.
  Max Time =           15 to 30 mins is good. Need this to go to the next level.
  Kill Goal =          Leave out.

I recommend -: Level=1  Mode=Anarchy Diff=Insane MaxTime=15


Known BUGS.
Due to the HIGH number of levels (50) the music will sometimes
cut-out, this is because of memmory, I think. If anyone knows how to 'FIX'
this, please Tell me. You will find me in KHAN at Stargate Networks.



 -  Please TAKE NOTE !    All I have done was to collect a few levels and
                          put them in to one mission ;-)
* * * * * * * * * * *     These are NOT my levels! So please do not ask me
*  (Midgard More)   *     anything about them!!!
*      by -:        *     
*  Kamakazi Warrior *     
* * * * * * * * * * *

  Have fun and see you in the mines !!! ......




--------------------------------------------------------------------------------
   ******              Original notes from the author.                ******
--------------------------------------------------------------------------------



Descent 2 Level: Midgard
___________________________________________________________________
IMPORTANT: THIS LEVEL INCLUDES NUMBEROUS ORIGINAL BITMAPS THAT
	   REQUIRES YOU TO HAVE D2 VERSION 1.2 OR THE VERTIGO 
	   SERIES INSTALLED.  THE 1.2 PATCH IS AVAILABLE AT 
	   INTERPLAY'S WEBSITE FOR PC USERS.  CURRENTLY, THIS 
	   LEVEL WILL NOT WORK PROPERLY FOR MAC USERS.  
__________________________________________________________________

Level Name:	Midgard
Creator:	Dave "Midgard" Monson
E-mail:		dm1965@ix.netcom.com
Creation Time:	More than I'll admit to ... days.
Method:		D2 Mission Builder
Modes:		Anarchy only
Size:		Midgard.hog (304k)
		Midgard.mn2 (60k)
_________________________________________________________________

DESCRIPTION:

		This is a medium/large level that has symmetry 
		and some pretty different artwork, some of which 
		is made up of as many as 9 different bitmaps.  If 
		you see minotaurs and masks on the walls, you know 
		the level's working correctly.  There are a few 
		secrets in the level, but none that qualify as 
		puzzles -- yes, puzzles stink in anarchy.  There 
		are just some one way passages and illuionary walls.  
		There is no lava, no force fields, no switches,
		and only two doors.  Flying is a breeze in this
		one.  The lighting is not perfect, but I made an 
		effort.  I doubt you'll notice in the heat of 
		battle.	 Try it out, you'll like it (or not).


Powerups:	Turn off those you don't want.  It's better to
		include the big ones than not.

		1	Earthshaker
		1	Mega Missle
		2	Vulcan Cannons
		2	Super Lasers
		2 	Homing Missles  (4 packs)
		2	Guided Missles  (4 packs)
		2	Mercury Missles (4 packs)
		2	Smart Mines     (4 packs)
		4 	Smart Missles
		4	Gauss Cannons
		4	Plasma Cannons
		4	Shield Boosts
		10	Afterburners
		13	Vulcan Ammo

_________________________________________________________________
		
Cubes:		643
Fuel Cubes:	22 (all in center area)
Objects:	61 (8 players & 53 powerups)
Textures:	63 
_________________________________________________________________

Feel free to distribute this level to others.  Just include
the this text with it please ... it's good karma.		




Descent 2 Level: Midgard 2
___________________________________________________________________
IMPORTANT: THIS LEVEL INCLUDES NUMBEROUS ORIGINAL BITMAPS THAT
	   REQUIRES YOU TO HAVE D2 VERSION 1.2 OR THE VERTIGO 
	   SERIES INSTALLED.  THE 1.2 PATCH IS AVAILABLE FOR
	   FREE FROM PARALLAX'S WEBSITE FOR PC USERS.  CURRENTLY, 
	   THIS LEVEL WILL NOT WORK PROPERLY FOR MAC USERS, 
	   THOUGH MACPLAY SAYS A PATCH IS IN THE WORKS.  
__________________________________________________________________

Level Name:	Midgard 2
Creator:	Dave Monson (a.k.a. Midgard)
E-mail:		dm1965@ix.netcom.com
Creation Time:	Trillions of nanoseconds
Method:		D2 Mission Builder
Modes:		Anarchy / Flag
_________________________________________________________________

DESCRIPTION:	This is a fairly large level that has symmetry and 
		some pretty different artwork, some of which is made 
		up of as many as 12 different bitmaps.  If you see 
		skulls, faces, and anarchy symbols on the walls, you 
		know the level's working right.  There are a few 
		secrets in the level, but none that qualify as puzzles.  
		There are a few obvious illusions and only a couple not 
		so obvious ones.  There is no lava, no force fields, 
		and no switches.  It's a good level for hunting, and 
		it's big enough to accomodate the heavy artillery (i.e. 
		you can dodge earthshakers and megas).
_________________________________________________________________
		
POWERUPS:	Turn off those you don't want.  
		
		4	Gauss Cannons
		4	Plasma Cannons
		2	Vulcan Cannons
		2	Super Lasers
		2	Quads
		2	Phoenix Cannons
		11	Vulcan Ammo
		
		2	Earthshakers
		2	Mega Missles
		4 	Smart Missles
		4 	Homing Missles  (4 packs)
		4	Guided Missles  (4 packs)
		4	Mercury Missles (4 packs)
		2	Smart Mines     (4 packs)
		
		8	Afterburners
		2	Shield Converters
		2	Flags / Shields

_________________________________________________________________

Feel free to distribute this level to others.  Just include
the this text with it please ... it's good karma.   				
_________________________________________________________________

		


Descent 2 Level: Midgard 3
___________________________________________________________________
IMPORTANT: THIS LEVEL INCLUDES NUMBEROUS ORIGINAL BITMAPS THAT
	   REQUIRES YOU TO HAVE D2 VERSION 1.2 OR THE VERTIGO 
	   SERIES INSTALLED.  THE 1.2 PATCH IS AVAILABLE FOR
	   FREE FROM PARALLAX'S WEBSITE FOR PC USERS.  CURRENTLY, 
	   THIS LEVEL WILL NOT WORK PROPERLY FOR MAC USERS, 
	   THOUGH MACPLAY SAYS A PATCH IS IN THE WORKS.  
__________________________________________________________________

Level Name:	Midgard 3
Creator:	Dave Monson (a.k.a. Midgard)
E-mail:		dm1965@ix.netcom.com
Creation Time:	Don't know ... lots
Method:		D2 Mission Builder
Modes:		Anarchy / Flag
_________________________________________________________________

DESCRIPTION:	This is a medium size level that has symmetry and 
		some original artwork, which is made up of as many 
		as 25 different bitmaps.  If you see demons and
		stained-glass-like symbols on the walls, you 
		know the level's working right.  There are a few 
		secrets in the level, but none that qualify as puzzles.  
		There are a few obvious illusions and only a couple not 
		so obvious ones.  There is no lava, no force fields, 
		and no switches.  You may see a resemblance to Midgard
		One, but I think it's different enough to be interesting
		(maybe).  
_________________________________________________________________
		
POWERUPS:	Turn off those you don't want.  
		
		4	Gauss Cannons
		4	Plasma Cannons
		2	Vulcan Cannons
		2	Super Lasers
		2	Quads
		2	Phoenix Cannons
		12	Vulcan Ammo
		
		1	Earthshakers
		2	Mega Missles
		4 	Smart Missles
		4 	Homing Missles  (4 packs)
		4	Guided Missles  (4 packs)
		4	Mercury Missles (4 packs)
		2	Smart Mines     (4 packs)
		2 	Proximity Mines (4 packs)

		8	Afterburners
		2	Flags / Shields

_________________________________________________________________

Feel free to distribute this level to others.  Just include
the this text with it please ... it's good karma.   				
_________________________________________________________________

		


Descent 2 Level: Midgard 5
___________________________________________________________________

IMPORTANT: THIS LEVEL INCLUDES NUMBEROUS ORIGINAL BITMAPS THAT
	   REQUIRES YOU TO HAVE D2 VERSION 1.2 OR THE VERTIGO 
	   SERIES INSTALLED.  THE 1.2 PATCH IS AVAILABLE FOR
	   FREE ON THE WEB AT THE INTERPLAY OR PARALLAX SITES.  
	   CURRENTLY, THIS LEVEL WILL NOT WORK PROPERLY FOR MAC 
	   USERS, THOUGH MACPLAY SAYS A PATCH IS IN THE WORKS.  
__________________________________________________________________

Level Name:	Midgard 5
Creator:	Dave Monson (Midgard)
E-mail:		dm1965@ix.netcom.com
Creation Time:	A spoonful of eternity ...
Date Finished:	04/12/97
Method:		D2 Mission Builder
Modes:		Anarchy / Flag
_________________________________________________________________

DESCRIPTION:	This is a medium/large size multiplayer level that 
		has symmetry and a lot of original textures (47).  
		You'll know if it's working right - it will look 
		terrible if it isn't (without version 1.2).  You
		will see that the level is best suited for flag,
		but normal anarchy will work just fine.  Unlike,
		the previous four Midgard levels, this one includes
		a reactor (though it is placed out of the way).
		As usual, there's no fire, no puzzles, no force 
		fields, and few illusions.  Nothing to slow you
		down and nothing to harm you (except all those
		weapons).
_________________________________________________________________
		
POWERUPS:	Turn off those you don't want.  
		
		4	Gauss Cannons
		4	Plasma Cannons
		2	Vulcan Cannons
		2	Super Lasers
		2	Quads
		2	Phoenix Cannons
		8	Vulcan Ammo
		
		2	Mega Missles
		4 	Smart Missles
		4 	Homing Missles  (4 packs)
		2	Guided Missles  (4 packs)
		2	Mercury Missles (4 packs)
		1	Smart Mine      (4 packs)
		
		8	Afterburners
		2	Shield Converters
		2	Flags / Shields

_________________________________________________________________

Feel free to distribute this level to others.  Just include
the this text with it please ... it's good karma.  Also,
please don't strip any Midgard levels for parts (i.e. textures)
... it's even better karma.  Thanks.  -DM
_________________________________________________________________

		


Descent 2 Level: Midgard 8
___________________________________________________________________

IMPORTANT: THIS LEVEL INCLUDES NUMBEROUS ORIGINAL BITMAPS THAT
	   REQUIRES YOU TO HAVE D2 VERSION 1.2 OR THE VERTIGO 
	   SERIES INSTALLED.  THE 1.2 PATCH IS AVAILABLE FOR
	   FREE ON THE WEB AT THE INTERPLAY OR PARALLAX SITES.  
__________________________________________________________________

Level Name:	Midgard 8
Creator:	Dave Monson (Midgard)
E-mail:		dm1965@ix.netcom.com
Creation Time:	Ran out of fingers and toes
Date Finished:	09/27/97
Method:		DMB2 & DTX2
Modes:		Anarchy / Flag 
_________________________________________________________________

DESCRIPTION:	It has rooms and halls and new textures ... you
		know the drill.
_________________________________________________________________

Extra Credit:	Many thanks to Venom, G-Man, Heiko Herrmann 
		and their compadres for testing this level.  
		Sorry, G-Man, it's still quite gray and drab. :)  
_________________________________________________________________

Feel free to distribute this level to others.  Just include
this text with it please ... it's good karma.  Also, please 
don't strip any Midgard levels for parts (i.e. textures)
... it's even better karma.  Thanks.  -DM
_________________________________________________________________
