Name: Oasis
Version: 1.1
Description: A Mulitplayer level influenced by levels such as Pandemonium, The 
             Elegies, and The Manes.
Build time: 8 hours
Editors Used: DEVIL for the level structure, DTX for the custom textures.

Game Modes:
Single: What's that?
Anarchy: Yes! Yes! Yes! Yes! Yes! 
Robo: Thief-Bot only
Team: Yes
Flag: Yes
Coop: No
Hoard: Yes(not tested)
Team Hoard: Yes(not tested)

Item Manifest:
Super Lasers: 13
Quad Lasers: 8
Fusion Cannons: 2
Gauss Cannons: 2
Helix Cannons: 1
Phoenix Cannons: 2

Proximity Bombs: 16
Smart Mines: 4
Mercury Missiles: 8
Smart Missiles: 4
Mega Missiles: 2
EarthShaker Missiles: 2 (don't waste your time trying to get them.)

Cloaking Devices: 1
Energy->Shield Converters: 2
Afterburners: 4

Changes since version 1.0:
More balanced weapons:
        Removed 4 Smartmines
        Added 1 Gauss and 2 Fusion Cannons
        Added 16 Proximity Bombs
        Added 8 Mercury Missiles
Changed textures in center room, less disorienting now, looks better.
Added secret passage from reactor room to top area, 
        should make it harder to get stuck / camp in these areas.
Shortened exit tunnel, too many powerups were reappearing in it.
Added two unreachable Shakers.

Thanks to UrDoom and the whole descent server crowd.

Copyright 1997 Kelly Yougblood AKA. WINGNUT_

If you wish to use this level as a basis for additional levels, please obtain 
permission from me by emailing me at jry@pinn.net 
