浜様様様様様様様様様様様様様様様様様様様様� � DESCENT LEVEL AUTHORIZATION INFORMATION � 藩様様様様様様様様様様様様様様様様様様様様� 陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳 Title : Dr Hack's PARADOX II Fx Version 1.1 Updated : 9/23/96 Any levels compiled with Devil 2.1a Will NOT work with the 1.1 Patch. This Level was recompiled with Devil 2.1h Filename(s) : PARAD2fx.RDL, PARAD2fx.HOG, PARAD2fx.MSN PARAD2fx.TXT Author : Darrell Ellzey Email Address : dde@icanect.net Author Info : First started creating Descent levels in April, 1996. Second level ever created by author. Level(s) Description : A replacement for the first level of Descent. It is composed of a unique blend of rooms, and strong game play. Excellent for Deathmatch, Co-op, Flag or Single player. This level is supposed to be an infested trading mine facility. This level is designed for MULTI PLAYER NET GAMES Batch file to start : None, this is set up as a Descent mission. Machine Requirement : Currently I have an Intel Pentium P6 Pro 200 mhz, with 128 meg of Parity ram on an Intel Aurora Mother Board and a Number Nine 128 Pro vidio card with 8 megs ram on board. This level should run well on any Pentium or better machine. I also use a Programable Thrustmaster F-16 FLCS Joystick with a F-16 TQS Programable Throttle and Rudder system. Monitor is an NEC MultiSync XP21. Hints : Destroy any one of the 2 Reactor Source's and the game will end. In Net Game Deathmatch there is only ONE Reactor Source. Allways stay on the move!!! Robots CAN shoot from one PARADOX to the other! In heavy fighting some robots may materialize and dematerialize from one PARADOX to the other during this time they may be killed from either side. Level Faq : Paradox II level was Built from scratch useing the design from Paradox Xtr. The size was reduce so that faster multiplay would be achived also a "Fan", like an oriental fan, was added around the sphere to increase the multi-play speed. This level like Paradox Xtr was designed on AutoCad release 10. After the Level was drawn up, the cubes where separated individually from the main drawing and dimensioned using an autodimensioning feature in AutoCad. The drawing was then printed out and the cubes were edited one at a time in DEVIL then assembled like and erector set. Watch out for the Two Boss Robots. Set the level to "TRAINEE" and you will have your hands full. 陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳陳 浜様様様様様様様様融 � PLAY INFORMATION � 藩様様様様様様様様夕 Level Replacement # : Level 1 Single Player : Yes Network Play : Yes Capture Flag : No Co-op Play : Yes New Sounds : No New Graphics : No New Music : No 浜様様様様様様様様様様様様融 � CONSTRUCTION INFORMATION � 藩様様様様様様様様様様様様夕 Base : New level from Some of the macros from PARADOX XTR This level is exactly 1/2 the size of PARADOX XTR 90% of the macros are from Scratch Using the Original concept. Editor used : Devil 2.1a Known Bugs : NONE (but if you find any, please e-mail me!) 浜様様様様様様様様様様様様様様様様様様融 � COPYWRITE / DISTRIBUTION INFORMATION � 藩様様様様様様様様様様様様様様様様様様夕 Authors may NOT use this level as a base to build additional levels. Authors may NOT use ANY PART OF this level as a base for ANY macros. You MAY distribute this (these) files [level(s)], provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include all files intact AND supply me a final release copy (if on Diskette or CD). 浜様様様様様様様様様様様様様様様様様様様様様様� � WHERE TO FIND THIS (THESE) DESCENT LEVEL(S) � 藩様様様様様様様様様様様様様様様様様様様様様様� Dr_Hack's Level #2 WEB sites: http://www/koolbear.com http://web.wt.net/~koolbear/ http://www.gamersinn.ort/levels/descent2.html http://www.gamexpress.com/levels/descent2.html http://www.PotterMan.com FTP sites: ftp://ftp.gamersinn.org/pub/levels/descent2 ftp://ftp.gamexpress.com/pub/levels/descent2 ftp://ftp.PooterMan.com/descent2/levels/ BBS numbers: None Yet Please E-mail me if you wish to carry this level at your FTP site or BBS. Special Thanks to Michael Sullivan < koolbear@wt.net > for offering to carry my Descent2 levels at his web site. Special Thanks to Ken Robertson < seadawg@gamersinn.org > for offering to carry my Descent2 levels at his web site. Special Thanks to Todd Potter < pottert@PooterMan.com > for offering to carry my Descent2 levels at his web site. Good luck! and HAVE FUN! Darrell aka DR_HACK