                                      Voodoo10
                                        by
                                       LoLo



Hi Descent freak!


----> 1st, what about the level:
I created this because mostly when I'm joining a game or when I'm asking somebody,
which level he/she wants to play... The answer is: Minerva!
The reason: Logical! But every time the same level... Isn't it boring?
That's why I've decided to design a new one, with the same good properties like Minerva
BUT another design and some other cool stuff.
I would like to get some comments about it because I'm trying to make it better, faster etc.
There is no license and you may alternate the level if you want to. If you do this - 
you're pleased to send the new one to me or LoLo per E-Mail or ICQ.
Below are some requirements listed and if you want to contact me or LoLo, you will find
addresses in the information/support section.



----> 2nd, Requirements:
1.) A computer would be nice (At least 486-DX/50 with 8 MB RAM(DOS)/16MB RAM(Win95))
2.) Full version of Descent2
3.) The wish to play Descent2

Strongly recommended:
Descent2 version 1.2 (you may download it from: http://www.interplay.com/descent/descent2.html
Pentium Processor, 16 MB RAM, stereo 16-bit sound card with general midi support and a
3D Accelerator board like Diamond Monster or any other one!


----> 3rd, Information/Support
If you have some good ideas or any other requests, send mail to 
           splashcook@innocent.com
           martin@hannover.sgh-net.de    http://prinz.hannover.sgh-net.de/~martin/
      or  Find me ( LoLo ) on Kali Arkaden or <DESCENT> server @t 21h (D)everyday
I Create this level for VooDoo Power :)

OK - That's all! Hope you enjoy this level! 

Greetings
LoLo, SplashCook

------------------------------------------
Level Design by LoLo
Level Textures by LoLo, SplashCook
Any other good ideas by LoLo
.TXT file by SplashCook

Vertices       = 850            3 x Afterburn          1 x Fusion Cannon
Cubes          = 300            1 x Vulcan Cannon      2 x HeadLight
Robot Makers   = 0              1 x Gauss Cannon       2 x ShieldConverter
FullCenters    = 9 (2)          5 x Vulcan Ammo        1 x Spreadfire Cannon
Walls          = 116            3 x Smart Missiles     1 x Helix Cannon
Textures       = 63             3 x Lasers             3 x 4 Mercurys
Objects        = 55             1 x Smart Mines        1 x AmmoRack
Robots         = 0              2 x Plasma Cannon      3 x 4 FlashMissiles
Horstages      = 0              2 x Quad-Laser         1 x Red Flag
Powerups       = 46             2 x Super-Laser        1 x Blue Flag
Reactors       = 1              1 x Omega Cannon
Cooperative Pl.= 0
Doors          = 10       
Secrets        = 0        This level was created for multiplayer games !!!
Players        = 8 but 4 Players are much I think
Capture Flag   = yes 
