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*  ROTUNDA - Custom Level for Descent 3 Multiplayer  *
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Created by Kevin Wayte
Pilot name:  GayBoy
Designed between September 25th and October 10th, 1999

My first level also appears at www.gameedit.com called HAPPY TUNNEL

Game type:  Multiplayer,  Anarchy

360 degrees of multiplayer battlespace.  12 of the 16 playerstarts begin
in four safe "respawn rooms" under the floor of the rotunda.  The other 4
playerstarts are in the six-sided "goodies rooms".

Specifically lit to be darker and creepier than most levels found out there,
there are lots of dark hiding places. Each room has its own color theme, along
with the lights in the room having the same hue.   

The four rooms that break off the main rotunda allow for separate battles to
happen without interfering with battles going on in the main rotunda or other
rooms.  Due to the 360 degree mirrored nature of the level, visability is
limited to only the room you are in, or the room directly across from you. 

One of the rooms features a fog attic which hides a special goodies area for
stocking up on weapons in private - IF you feel it's worth it, because the fog
is radioactive and burns your ship at 2-3 shield points per second!

And beware of the green prongs in the ceiling!  They bite!

Email address:  kevinwayte@hotmail.com

This version of ROTUNDA is Release 1.0 - the first version
The editor has created some odd edge-breaks which may show up on some
video cards - I never asked for these, and if anybody has an idea on
how to fix these (minor and cosmetic only) drop me a line about what
I may have did wrong.  They do not effect game play, and don't show up
on every PC I have seem this level played on.


  - KEVIN WAYTE

Halifax, Nova Scotia, CANADA


