Author: Jordan Cain a.k.a. MD-1032
E-mail: jtctg@cs.com
Mission Name: Trench Warfare
Supported modes: Anarchy, Singleplayer
Version: 1.0
Completion time: 5hours
Completion date: March 27, 2000 8:30p.m. EST
Description: A large, almost all terrain level with (2)trenches and (2)pits. Has connection to an underground energy center(heh). (2)floating rings[might be used in future revisions].

Notes: As you might see, I did not focus on architecture. I tried to centre my attention mainly on gameplay and playability(same thing?). In the "Pits" there are two afterburner coolers. Trust me, they're there. Since I was getting bored near the end of developement, I decided to make a "goal". It was diabolically funny at the time, but I have decided to keep it in there anyway.  Weapons: LOTS of black sharks(heh), mega, cyclone, homing, guided, smart, impact mortar, frag, napalm rocket, quadlazer, vauss, the nastie mass-d, microwave, plasma, EMD, napalm, and gunboys.

Thanks: For much encouragement from my friends, I was able to pull it off...*cough* *cough*
[actually they discouraged me, but maybe it was for a good cause *cough*) 

ENJOY!  ?:]