HOW TO USE THESE MAPS

Unzip these maps to your /quake2/baseq2/maps directory.

When you load them into your editor, there will not be
any textures on them. The textures are located in the
pak file.

Create a textures/doom2 dir under your baseq2 dir.
Extract the textures from the pak file with PakExplorer,
QPed, or some other pak utility.

These maps can be read by any editor supporting the .map
file format.