AudioQuake and Distributed Software - Legal Information
========================================================

ONLY PORTIONS OF THIS BUNDLE ARE ``FREE SOFTWARE''.  YOU MUST ACCEPT
ALL OF THE LICENCES DESCRIBED HERE BEFORE CONTINUING WITH INSTALLATION.

This file aims to clarify the licencing terms that AudioQuake and the
supporting programs distributed with it fall under.  It exists to make
sure that you're completely aware of what you (and we) can and can't do
with the software.  Each section describes a component of the AudioQuake
distribution and the licence used for it.


mindgrid:audio Quake Sound Files
=================================

Please visit http://www.mindabuse.com/mindgrid/audio/quake/ for more
information (and to give feedback) after reading this file.

These sounds upgrade the ones in Quake to give you a truly visceral
experience :-).  Note that the documentation supplied with the
distribution points out that the sounds are licenced material and are
not to be redistributed outside of their original form (the setup program
downloads a compressed version of the ``mindgrid-audio_quake_2003.02.22/''
directory and extracts it for you).  They are not to be used for modifying
anything but Quake, either.  The aforementioned directory contains both
README files, which echo the information given on the web site above.


Quake Data Files
=================

There are two types of Quake data file -- the shareware data (mostly
contained in ``pak0.pak'') and the registered data (mostly contained in
``pak1.pak'').  Both types of data cannot be modified.  They are owned
by id Software.  The shareware data can be redistributed as-is but the
registered data cannot.

The Quake data files constitute the Quake sounds, models, textures, maps,
miscellaneous 2D graphics, original Quake text files (such as the README,
MANUAL and TECHINFO files), DOS/Windows game executables, VXD, BAT and
DLL files and the original Quake game code (not used by AudioQuake but
distributed as part of the Quake data files).


ZQuake
=======

This is the QuakeWorld game engine that AudioQuake is based on.  It is
distributed under the GNU General Public Licence (GPL).  For more
information, please read the COPYING file.

An online version of the GPL can be found at
http://www.gnu.org/copyleft/gpl.html


AudioQuake (The Program)
=========================

Our modified gamecode (the .dat files in ``agrip/''), maps (files in
``agrip/maps'') and sounds (files in and under the ``agrip/sounds''
directory) fall under this category.  It is the code and data that
we have added to the ZQuake QuakeWorld engine, game code and original
Quake data to make it accessible.  The licence used here is the GNU GPL.
For details on what this means, please consult the COPYING file.


AudioQuake (The Documentation)
===============================

The manual for AudioQuake is distributed under the GNU Free Documentation
Licence (FDL).  A copy of this is included in an appendix of the manual.


Perl (Windows Only)
====================

We use ActiveState Perl on Windows at the moment (but would
like to move to the more liberally-licenced Strawberry Perl
when it's ready for production use).  ActiveState permits you to
download and install their Perl distribution for free, but not to
redistribute it.  The ActiveState Community License is available at
http://www.activestate.com/Products/activeperl/licensing.plex .

If you're using Linux, you'll most likely already have Perl installed
on your system.


LHA (Windows Only)
===================

A binary copy of LHA, from the GnuWin32 project, is included in the
Windows distribution of AudioQuake.  This is used when installing Quake
data from CD.  Much of the documentation and licencing terms for LHA
are written in Japanese.  A translated copy of the licence, obtained
from the Debian Project, explained that redistribution in binary form
is allowed only as long as the source code is also redistributed and
the licence note is kept intact.  For this reason, you'll find a ZIP
archive containing the original source distribution comes with AudioQuake.

If you're using Linux, we recommend that you install an LHA package
provided by your distributor.


Info-Zip's UnZip Utility (Windows Only)
========================================

You'll probably be using this on Linux too, but we only package it
for Windows.  The tool is used in the decompression of .qmod files.
Before you use it, you must accept the following terms:

``
This is version 2005-Feb-10 of the Info-ZIP copyright and license.
The definitive version of this document should be available at
ftp://ftp.info-zip.org/pub/infozip/license.html indefinitely.


Copyright (c) 1990-2005 Info-ZIP.  All rights reserved.

For the purposes of this copyright and license, "Info-ZIP" is defined as
the following set of individuals:

   Mark Adler, John Bush, Karl Davis, Harald Denker, Jean-Michel Dubois,
   Jean-loup Gailly, Hunter Goatley, Ed Gordon, Ian Gorman, Chris
   Herborth,
   Dirk Haase, Greg Hartwig, Robert Heath, Jonathan Hudson, Paul Kienitz,
   David Kirschbaum, Johnny Lee, Onno van der Linden, Igor Mandrichenko,
   Steve P. Miller, Sergio Monesi, Keith Owens, George Petrov, Greg
   Roelofs,
   Kai Uwe Rommel, Steve Salisbury, Dave Smith, Steven M. Schweda,
   Christian Spieler, Cosmin Truta, Antoine Verheijen, Paul von Behren,
   Rich Wales, Mike White

This software is provided "as is," without warranty of any kind, express
or implied.  In no event shall Info-ZIP or its contributors be held liable
for any direct, indirect, incidental, special or consequential damages
arising out of the use of or inability to use this software.

Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:

    1. Redistributions of source code must retain the above copyright
    notice,
       definition, disclaimer, and this list of conditions.

    2. Redistributions in binary form (compiled executables) must
    reproduce
       the above copyright notice, definition, disclaimer, and this
       list of
       conditions in documentation and/or other materials provided
       with the
       distribution.  The sole exception to this condition is
       redistribution
       of a standard UnZipSFX binary (including SFXWiz) as part of a
       self-extracting archive; that is permitted without inclusion
       of this
       license, as long as the normal SFX banner has not been removed from
       the binary or disabled.

    3. Altered versions--including, but not limited to, ports to new
    operating
       systems, existing ports with new graphical interfaces, and dynamic,
       shared, or static library versions--must be plainly marked as such
       and must not be misrepresented as being the original source.  Such
       altered versions also must not be misrepresented as being Info-ZIP
       releases--including, but not limited to, labeling of the altered
       versions with the names "Info-ZIP" (or any variation thereof,
       including,
       but not limited to, different capitalizations), "Pocket UnZip,"
       "WiZ"
       or "MacZip" without the explicit permission of Info-ZIP.
       Such altered
       versions are further prohibited from misrepresentative use of the
       Zip-Bugs or Info-ZIP e-mail addresses or of the Info-ZIP URL(s).

    4. Info-ZIP retains the right to use the names "Info-ZIP," "Zip,"
    "UnZip,"
       "UnZipSFX," "WiZ," "Pocket UnZip," "Pocket Zip," and "MacZip"
       for its
       own source and binary releases.
''


== End of LEGALINFO ==
