Based on BJP's Enhanced GLQuake

gl_glows	Turns on/off GL glows (default on)
gl_outline	Turns on/off cel shading (default on)
gl_rsmoke	Turns on/off smoke trail (default on)

Make sure the smoke texture is in id1\sprites.

You'll need the Quake engine source, BJP's source, and this source to compile.

CORE2 DUO 2.0 GHZ
4.0 GB RAM
WINDOWS 7
GEFORCE 9800 GT 512 MB

Enhanced GLQuake FPS
DEMO1		983.5
DEMO2		992.6
DEMO3		794.6

SDQuake Engine FPS
DEMO1		701.9
DEMO2		734.9
DEMO3		576.6

Darkplaces FPS
DEMO1		232.8
DEMO2		301.2
DEMO3		150.9

PERCENT DECREASE IN PERFORMANCE OVER ENHANCED GLQUAKE
DEMO1 DELTA% (EGLQ-SDQE)/EGLQ = 28.6%
DEMO2 DELTA% (EGLQ-SDQE)/EGLQ = 25.9%
DEMO3 DELTA% (EGLQ-SDQE)/EGLQ = 27.4%

PERCENT INCREASE IN PERFORMANCE OVER DARKPLACES
DEMO1 DELTA% (SDQE-DP)/DP = 201.5%
DEMO2 DELTA% (SDQE-DP)/DP = 144.0%
DEMO3 DELTA% (SDQE-DP)/DP = 282.1%

