Fuhquake 0.31.5 for MacOS X

Requirements:
-------------
- A PowerPC or Intel Mac (native support)
- OSX 10.4 or 10.3
- Quake data files

Installation:
-------------
Drag the fuhQuakeLauncher to Applications or whereever you like
Drag the basedir either to the same dir you copied the launcher
to or wherever (2nd option requires that you specify the basedir
path in launcher's preferences). Copy the original Quake files 
into basedir/id1 directory (pak0.pak, pak1.pak are the required 
files)

Fuhquake has a lot (and I mean _A LOT_) of both command line and 
console options which affect just about every aspect of the game 
and the engine. See http://www.fuhquake.net/doc-help.html for 
further reading on how to use Fuhquake.

To enable some minimal eye candy, go to the menu (press escape), 
then choose options, then FPS settings and then choose high quality.

For more eyecandy, redrawn highres textures can be downloaded from
http://facelift.quakedev.com/


Credits:
--------
Id Software:    For making the best game in the world ;) and even more so for
                releasing it under GPL.
A Nourai:       For making Fuhquake.
Anton Gavrilov: For making ZQuake, on which Fuhquake is based.
Mark Olsen:     The MorphOS port.
Jacek Piszczek: The OSX port.
tokai:          Spreading and testing the OSX port.
Seq:            Testing the i386 OSX build.

Support:
--------
Jacek is currently working at the Polish Antarctic Station, H. Arctowski 
(see: http://dreamolers.binaryriot.org/arctowski/) . You can send bug
reports, feature requests etc. to fuhquake@binaryriot.org, but please note 
that replies can take quite a while.

If you want to support/ thank him you can spend a few bucks to 
paypal@binaryriot.org (handled by Christian 'tokai' Rosentreter). Jacek 
likes to recieve some new DVD fooder per airdrop (thats the way stuff gets
deliveried to the southpole, no joke) once in a while, else he only 
experiences the icy cold and has gentoo penguins to play with. ;)

License:
--------
Fuhquake is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version. See COPYING for details.


Changes:
---------
16.06.2006 build 5:
	- an x86 binary
	- added more key bindings
	- misc fixes
	- libpng/z/jpeg are no longer required
