QuakeWorld v2.40 for DOS with WATTCP Stack by NeoZeed
Testing and Pestering by [HCI]Mara'akate
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Raised MAX_EFRAGS 500 -> 2048
/MEMCLEAR command to force CL_ClearState() (must be used disconnected)
"QuakeWorld DOS vx.xx-xxxx" reported as *ver
/AFK command to send out AFK to EZQ clients
snd_restart command to restart the audio stack (useful for when I finally get s_khz to work)
-noclear to disable memory clearing.  If you start getting random
 crashed while playing, try not using this.  If it still happens then
 it's probably some non-standard map
Raise MAX_MAP_MODELS 256->1024
Raise MAX_PACKET_ENTITIES 64->600
Raise MAX_MOD_KNOWN 256->2048
setinfo chat for EZQ clients
CD_AUDIO.C no longer has "press any key to continue" for MSCDEX errors
Surface Cache size is shown in console again like NQ
Raise SURFCACHE_SIZE_AT_320_200 default from 600->4096
Raise MAX_INFO_STRING 196->512
-zone 1024 by Default
CD_AUDIO.C fixed for DOS compile
Raise MAX_LBM_HEIGHT 200->480 -- Fixes skin size errors
Raise MAX_SERVERINFO_STRING 512->2048 -- Fixes Mod_PointLeaf errors (Thanks Spoike)
Raise MAX_SOUNDS and MAX_MODELS 256->1024 -- Load larger maps
Mod_LoadAliasGroup: interval<=0 error workaround -- Fixes on connect error (Thanks Spoike)
Sys_FloatTime->Sys_DoubleTime -- Fixes many errors related to timing.  640x400 and above now playable! (Thanks LordHavoc)
