[PATCH] Set host_hunklevel before exec quake.rc

diff -urN b/NQ/host.c head/NQ/host.c
--- b/NQ/host.c	2005-12-28 12:37:50.000000000 +1030
+++ head/NQ/host.c	2005-12-28 11:58:39.000000000 +1030
@@ -944,11 +944,12 @@
 	//#endif
     }
 
-    Cbuf_InsertText("exec quake.rc\n");
-
     Hunk_AllocName(0, "-HOST_HUNKLEVEL-");
     host_hunklevel = Hunk_LowMark();
 
+    Cbuf_InsertText("exec quake.rc\n");
+    Cbuf_Execute();
+
     host_initialized = true;
 
     Sys_Printf("========Quake Initialized=========\n");
diff -urN b/QW/client/cl_main.c head/QW/client/cl_main.c
--- b/QW/client/cl_main.c	2005-12-28 12:37:50.000000000 +1030
+++ head/QW/client/cl_main.c	2005-12-28 11:59:46.000000000 +1030
@@ -1518,14 +1518,15 @@
     IN_Init();
 #endif
 
+    Hunk_AllocName(0, "-HOST_HUNKLEVEL-");
+    host_hunklevel = Hunk_LowMark();
+
     Cbuf_InsertText("exec quake.rc\n");
+    Cbuf_Execute();
     Cbuf_AddText
 	("echo Type connect <internet address> or use GameSpy to connect to a game.\n");
     Cbuf_AddText("cl_warncmd 1\n");
 
-    Hunk_AllocName(0, "-HOST_HUNKLEVEL-");
-    host_hunklevel = Hunk_LowMark();
-
     host_initialized = true;
 
     Con_Printf("\nClient Version %4.2f (Build %04d)\n\n", VERSION,
