XNA Quake Release 0.01 January 2007
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XNA port of Quake by Guillaume 'PerPixel' Plourde

Email: giyomu@sympatico.ca

Control
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XBOX 360 Controller required

back: quit
start: Display main menu
A: accept
B: Hide Menu
Triggers: Move up and down
Left stick: move player
Right stick: rotate player
Dpad: navigate in menu

Stuff Completed
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Fully load BSP data (I'll release updated code for that later)
Lightmaps
Textures
Load WAD files
Load lmp files
Menu system
BSP Collision detection (That one was tough... Didnt know anything about col or bsp before)
Player movement (Fly mode right now)

TODO Next
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Code cleanup for speed
Finish player walking
Player jump
Water move
Teleports
Moving Brush, plat and doors.....
Items...