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Released: 7/22/2001
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Title                   : Cobalt Cathexis
Filename                : cathexis.zip
			  cathexis.bsp
			  cathexis.txt 
Author                  : Jimbo
Email Address           : jimbos_mappage@yahoo.com
Website			: http://www.geocities.com/jimbos_mappage

Description             : 1-on-1 Dm Map Clad in IKblue Textures.

Additional Credits to   : Iikka "Fingers" Keranen 
			   (For IKBLUE.wad and his great maps and for 
				IKLITE.exe)
			  Leprechaun and Grimm
			   (for early testing and comments)
			  Dr.Acula, Jesse, Mute, and Vimster
                            (For Beta-testing)
                          FrikaC (for the Frikbots)
                          Armin Rigo 
			   (for Quark)
			  Id Software (For Commander Keen :)
			  Zoid (For QW)
			  
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* Play Information *

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Level Name              : Cobalt Cathexis

Single Player           : Only for wandering around looking lost.
Cooperative 1-32 Player : No.
Deathmatch              : Yes. (2-4 players comfortably)
Difficulty Settings     : No.
New Textures  	        : Yes. (Most from ikblue.wad)
.map   Included         : No.


Software needed to play : Quake 1.

.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-.-'`'-

* Construction *

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Base            :  From Scratch.
Build Time      :  Much Too Long. (No seriously.)

Compile
Times & stats   :System Used      : Duron 650mhz, 64MB RAM, 20.3Gig HD
                 Txqbsp           : 13 seconds.
                 IKLite (-extra)  : 12 seconds.
                 RVis+(-level 4)  : 21 seconds.
		 Brushes          : 900ish 
                 entities         : 104
                 miptex           : 31

Texture WAD used: Most from Ikblue.wad, Sky from Ikbase.wad,
	          and one Brick texture I modified from somewhere.
		  (see if you can spot it, and figure out where 
                  I got it.)
Editor(s) used  : Quark, Texmex, Mipdip, Quest, Qoole, Wintex

Known Bugs      : Just this one (3 times) during qbsp;
  	          WARNING: CutNodePortals_r:new portal was clipped away
		  Doesn't seem to affect anything though.

\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~

* Copyight / Permissions *

\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~\_/~

Authors may NOT use this level as a base to build additional
levels.
You are not allowed to commercially exploit this Map (i.e. put it on a CD 
or any other electronic format that is sold for money), without my explicit
permission.
You MAY distribute this BSP through any electronic network, provided you 
include this file and leave the archive intact.