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Title                   : The Great Annanias
Date                    : 29.06.2020
Filename                : ctj_poolboyq
Author                  : PoolboyQ 
Contact                 : Discord: PoolboyQ#7103
Description             : My submission to Chotex-Jam. Fantasy-themed castle with a story of grief and betrayal.


Play Information
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Single Player           : Designed for
Cooperative             : Yes (not tested)
Deathmatch              : No
Difficulty Settings     : Yes
New Sounds              : No
New Music               : No
CD Track                : 05

Construction
============

Base                    : from Scratch
Build Time		: Way too long given the smol time frame
Editor(s) used          : Trenchbroom 2020, ericw tools, necros compiling gui, TexMex, Wally
Known Bugs              : "5 Textures missing from .BSP file" (isnt an issue when playing though) ;Only sometimes the teleport brush sticks out of the func_bob teleporters, can't say if it's fixed

Texture Wad used        Mostly:					chotex.wad, knave.wad, 
			few textures from the following:	prototype.wad, fence_tex.wad, RuneResized.wad, halloweenjam_2018.wad, Makkon1.wad
Skybox	(if any)	: "bal_swampn2" by Bal (based on "swampn" by Hipshot)


Notes/Thanks
============
Thanks to:
Chris Holden for this event
Simon O'Callaghan and everybody who worked on AD
McClone for multiple playtests and a lil help with the writing
Vriska for his locket.mdl and flak.mdl
Bal for the skybox
Kreathor for his statue_venus.mdl (scan by Geoffrey Marchal: https://sketchfab.com/models/708a4166439c45d799f4eaa40d0db70e)
Dumptruck_ds for his trenchbroom tutorials and his work in the quake community
Playtesters: McClone, nemethg
FifthElephant for his prefab (The big gates in the courtyard)
The whole Quake mapping discord for answering all the questions I've asked.

If I forgot to give credit to anyone, please message me and I'll gladly update this.

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I always appreciate demos & feedback
Have fun!