================================================================
Title                   : Permutations of Rotten
BSP Name                : Alk10a 	Underground Rising
			  Alk10b 	Searing Flesh
			  Alk10c 	Beyond Arcane
			  Alk10d 	Everlasting

Author                  : Shaun [Kona] Ross
Release Date            : August 2001
Email Address           : Alkali@ihug.co.nz
Home Page               : Ethereal Hell: SP Map Reviews
			  http://ethereal-hell.telefragged.com
			
*** Map Description ***

A new Nehahra episode by a non-Nehahra member, with a new story and setting. I believe the original idea of Quake was to be a dark world of rotting metal, wood and brick medieval, full of horrible monsters. The addition of base maps didn't help this theme at all. This is the way I imagined Nehahra to be, medieval fortresses combined with wastelands and industrial regions. So, inspired by Zerstorer, I set out to create a mini-episode that is dark and scary. Industrial mixed with medieval and metal, using ID's textures.

*** Other Info *** 

Other maps by Author	: Single Player:
			  May 01 - Grisly Manifest (Q1SP)
			  Feb 01 - Machine Reborn (Q2SP)
			  Jan 01 - ChantHood (Q1SP/Q1DM)
			  Jun 00 - Egyptian Myth (Q1SP)
			  Apr 00 - Mel Soaring 5: Ancient Rigby (Q2SP)
			  Feb 00 - Mel Soaring 4: The Savage Sanguine (Q1SP)
			  Dec 99 - Mel Soaring 3: Tomb of the Makron God (Q2SP)
			  Oct 99 - Mel Soaring 2: Star Rancor (HLSP)
			  Sep 99 - Mel Soaring 1: Hear Me Roar (Q2SP)
			  Mid 98 - The Alkado Adventure (Q1SP PC)

			  Deathmatch:
			  Jul 01 - Butchered Creatures (Q3DM)
			  May 01 - Offworld (Q3DM)
			  Apr 01 - Impaled (Q3DM/HLDM)
			  Feb 01 - Early Settlers (Q3DM)
			  Dec 00 - Sinda Legend (Q3DM)
			  Sep 00 - Until The End Of Time (Q3DM)
			  Oct 00 - Devonaire (Q3DM)
			  Dec 00 - GrindMill (Q3DM)
			  Jul 00 - The Devil Deranged (Q3DM)
			  May 00 - Evergem (Q1DM)
			  Apr 00 - Tusk and Bone (Q3DM)
			  Feb 00 - Ravages of Sanguine (Q1DM)
			  Dec 99 - On A Dreary Night (Q2DM)
			  
================================================================

* Installation *

This expansion pack requires the original version of Quake and the Nehahra expansion. You
must have both of these installed to run the pack.  

Unzip all files into C:\quake A new directory named Alk10 will be made.

Load Nehahra using the command
nehahra -game alk10 +map alk10a

**If you are finding Permutations too hard, typing -no monsters 1 at the console will remove the Nehahra modifications on the monsters, returning them to their normal Quake AI.**
**If you do not wish to hear the music in game type stopmod in the console**

* Play Information *

Game                    : Quake/Nehahra
Single Player           : Yes
Cooperative Play        : No
Deathmatch Play         : No
			  
* MAP Information *
			  Alk10a	Alk10b       Alk10c	  Alk10d
Solids			: 1049		1281         1452	  281
Entities		: 482		427          511	  155
Textures	        : Mostly ID, some Hipnotic, Zerstorer, CBA and AOP

* Construction *

Base                    : From scratch
Machine 	        : P3 450mhz, 128mb RAM, Riva TNT2
Editor used             : Worldcraft

* Copyright / Permissions *

You may NOT use this level as a base to build additional levels!
You may distribute this BSP in any electronic format (BBS, Internet,
PC/Game Mag cover-CD, etc) but you MUST inform me before you do this.