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Title       : Biome (Mr. Self Destruct)
Date        : 28th of January 2021
Files       : maps\biome-pritchard.bsp
			  maps\biome-pritchard.map
			  maps\biome-pritchard.lit
			  biome-pritchard.txt
			  particles\map_biome_pritchard.cfg
			  gfx\env\biome_*.tga
Author      : Jack "Pritchard" Viney
Website     : 
Description : First created for the Christmas '19 Map Jam, only late by... a lot

Skybox      : Custom  Skybox in TerraGen 4
Textures    : ogro, RTCW, Daikatana, SiN, Kingpin, id, Me, Ptoing

Additional Credits/Thanks:
ptoing (twitter: @the_ptoing) - Textures

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Extended description:
Well, this took a long time to finish. Of course, most of that was time spent 
with me distracted by other projects or just 2020 in general. What started as
a Jam map ended up taking nearly two years! I ran a few betas in the middle of 
2020 but I'm only getting around to trying to package this up for release now...

Anyway.

The map is a small 1024x1024x1024 layout, crammed full of enemies that want 
nothing more than to stop you from pressing that Self Destruct button and
blowing up their base... right? There's a Nailgun start, so try not to spend 
too much time shooting walls - ammo comes and goes quickly on this map.

Fight your way from the lava-flooded foundry below, through the humid cave system 
and on to the icy surface to retrieve the keycard required to access your goal.
There are plenty of secrets to find along the way for the eagle-eyed, each of 
which can make a big difference if you get them at the right time - on the way up, 
or on the way down? In time for this fight or the one after it? You choose, 
and I hope you choose wisely.

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copyright:        CC BY-NC-SA 4.0

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Map Information:

Game          : Arcane Dimensions
Coop/DM       : No.
Difficulty    : Very (very) minor differences between Easy and Normal/Hard
Editor        : TrenchBroom 2020.2
Build Time    : Too long

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Distribution / Copyright / Permissions 

Quake I is a registered trademark of id Software, Inc.

Please follow the conditons of the CC BY-NC-SA 4.0 license in regards to the map sources,
and please respect copyright in regards to the .bsp and its included textures.

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