>>> BMFBRSP2: The Mountains of Insanity, by bmFbr <<<

Map Name:             bmfbrsp2
Title:                The Mountains of Insanity
Author:               bmFbr (fabiolimamp at gmail)
Release Date:         2020-11-28
Short Description:    Classic idbase map... with a twist. Medium to large-sized.
Single Player:        Yes
Deathmatch:           No
Cooperative:          No
Difficulty Settings:  Only Normal and Hard/Nightmare support (Easy is the same as Normal)
Recommended client:   Tested on Quakespasm / Quakespasm Spiked, but should also work with Darkplaces
Enemies:              147 (Normal) / 159 (Hard)
Secrets:              9

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>>> Description <<<

A private military organization is said to be conducting some misterious research in its secret research facility
deep in the mountains, and you've been sent out to investigate. No one knows what you might find there...


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>>> What's Included <<<

- This readme file
- The map itself (bmfbrsp2.bsp and .lit file)
- A custom skybox
- Custom models from progs_dump
- A custom progs.dat, based on progs_dump 1.2.0 RC1
- QuakeC source for progs.dat
- Map source file


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>>> Instructions <<<

- Unzip the package into your Quake folder (it uses a custom progs.dat, so it should go in its own mod folder)
- Start your game using "-game bmfbr +map bmfbrsp2" command-line arguments
- (Optional) You can set the skill level by adding "+skill 1" for Normal, "+skill 2" for Hard, or "+skill 3" for Nightmare


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>>> Development <<<

- Map created with Trenchbroom 2020.2 (https://kristianduske.com/trenchbroom/)
- BSP compiled with ericw-tools v0.18.1-100 (https://ericwa.github.io/ericw-tools/)
- Tools ran using ne_q1spCompilingGui (https://shoresofnis.wordpress.com/utilities/ne_q1spcompilinggui/)
- progs.dat compiled with FTE QuakeC Development Suite (https://sourceforge.net/projects/fteqw/)

Total development time: 3 months
WADs used: various base/metal texture sets sourced from id, hipnotic, Arcane Dimensions, and a few more


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>>> Credits and Thanks <<<

Huge thanks to ericw for creating and handing out development versions of Trenchbroom and the build tools

Lots of thanks to dumptruck_ds for creating progs_dump (https://github.com/dumptruckDS/progs_dump_qc) and for all the support

Thanks to everyone hanging out on Quake Mapping Discord

Thanks to FrancisT18 for the almost professional map feedback

Thanks to all the guys responsible for the Arcane Dimensions mod, which was a huge source of inspiration for me, and the main
reason I came back to Quake mapping after an almost 20-year hiatus

Skybox created by Emil Persson, aka Humus (http://www.humus.name)


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>>> Disclaimer <<<

You're free to distribute and modify the map source, as long as you credit and notify me.
The QuakeC source files included in this file are based on progs_dump 1.2.0 RC1, by dumptruck_ds
(https://github.com/dumptruckDS/progs_dump_qc), so you must also credit him should you modify and redistribute it.