Coagula Mappack #3 - coagula3_pack.zip

Started early in February 2009.
Released on the 3rd April 2009.
http://www.celephais.net/board/view_thread.php?id=60305

+-----------------------------------------------------+
|                                                     |
~                  ,%%%,                              ~
                 ,%%%` %==--
                ,%%`( '|
               ,%%@ /\_/
     ,%.-"""--%%% "@@__
    %%/             |__`\
   .%'\     |   \   /  //
   ,%' >   .'----\ |  [/
      < <<`       ||
       `\\\       ||
         )\\      )\
  /""""""""""""""""""""\
+-Background Story------------------------------------+
|                                                     |
|  And it just so happened that on the third of the   |
|  second in the twothousandandninths he who calls    |
|  himself Trinca proposed the gathering of mappers   |
|  to thereby form a conglomerate of maps. Those      |
|  maps - which as He suggested to be of the Coagula  |
|  style - would be floating in the void. The peons   |
|  were interested and so it was decided that         |
|  delivery day was to be the last of March. Rules    |
|  came and went, people joined and dropped.          |
|  De-Quothed it was and to be started within Idone   |
|  Vanilla. There were screams of pain and moans of   |
|  happiness to be heard all across Funcia.           |
|                                                     |
+-----------------------------------------------------+

                         ''~``
                        ( o o )
+-Installation-----.oooO--(_)--Oooo.------------------+
|                                                     |
| Unpack right into yourquakedirectory/id1/ so that   |
| the maps end up in id1/maps/                        |
|                                                     |
| Start Quake and enter the startmap: coag3_start     |
|                                                     |
| It is recommended that you use Fitzquake to play    |
| this pack. Simply unpack it to your Quake directory |
| http://www.celephais.net/fitzquake/                 |
|                                                     |
+-----------------------------------------------------+
|                                                     |
| This bit was nicked from the coagula_2_readme.txt:  |
|                                                     |
| If you're a software user and get grayflash in more |
| open-style maps like the Coagula maps and their     |
| offspring, bring down the console and use:          |
|                                                     |
| r_maxsurfs 9999 [Enter]                             |
| r_maxedges 9999 [Enter]                             |
|                                                     |
|                    .oooO                            |
|                    (   )   Oooo.                    |
+---------------------\ (----(   )--------------------+
                       \_)    ) /
               __   __       (_/
              __ \ / __
             /  \ | /  \
                 \|/
            _,.---v---._
   /\__/\  /            \
   \_  _/ /              \ 
     \ \_|           @ __|
      \                \_
       \     ,__/       /
     ~~~`~~~~~~~~~~~~~~/~~~~
+-The Mappers and their Maps--------------------------+
|                                                     |
| ericw ...... coag3_ericw ................... Kadath |
| gb ......... coag3_gb ........... Bloodbath of Ebon |
| nonentity .. coag3_start . Coagula Contest 3: Start |
| RickyT23 ... coag3_rickyt23 .......... City of Sins |
| spy ........ coag3_spy .................... Oneiros |
| Trinca ..... coag3_trinca .... Walls of Darkness II |
| Willem ..... coag3_willem ............ COAG3_Willem |
+-----------------------------------------------------+

Thanks to Trinca for starting this!

Enjoy!
-Spirit

PS: The ASCII Art is from http://chris.com/ascii/
