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Title		: SCVMFVCK II: FVCKED HARDER
Author		: Fairweather
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About		: An overly brutal set of sadistic experiments set in a large underground foundry overflowing with lava and traps.
		It takes the gimmick that I was going to use for the Quad-focused speedmap pack and combines it with Ribbiks-inspired slaughter nonsense to create something pretty fresh feeling. I mean, hopefully. At least.
		  
Tools used	: Trenchbroom, Blender, ericw tools, necros' compiling GUI
Tested on		: Ironwail, VkQuake, Quakespasm
Bugs		: Probably some minor spawning bugs, I use some conveyor belt spawner nonsense which may simply not work in Co-op.

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What is included
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New levels              		: Yes
New textures		: Yes, by Ptoing and Bal
New skybox		: Yes
New sounds             	: No
New music              		: Yes, "Dead Skin" from the Dwell E1 OST by AlekswithaK
Progs used		: Copper
Single Player 		: Yes
Cooperative 2-4 Players	: Yes, albeit untested
Deathmatch	                : No
Enemy count 		: 301/354/430  (easy/normal/hard)
Secrets			: 9

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Special Thanks
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- Lunaran for Copper, and for updating the progs / putting up with me when I broke random things / made silly requests.
- Ptoing for the trollface demon faces, updated Quad numbering and various texture edits.
- Markie for the original Quad rune textures.
- AlekswithaK for the music.
- Bal for the textures and concept of the ending area, stolen wholesale from his Xmasjam 2020 entry.
- Greenwood, Alexunder and Markie for playing my map before release and telling me to make it way less brutal. You guys probably saved this map.
- bmFbr for helping me with not losing my hair at age 30.
- Dwellers for all the support and friendship over the years.
- The people still reading readmes in this era. You're not weird. I don't find it weird.

Copyright		: You MAY distribute this file, provided you include this text file, 
			  with no modifications. You may distribute this file in any electronic 
			  format as long as you include this file intact.

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