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ArcanBroomada Doctrina
                                                     
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Release Date            : February 02 2021
Filename                : dwabd.bsp
Author                  : Dmitry "deedoubleu" Shpilevoy
Email Address           : dw.deedoubleu@gmail.com 
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* Description *

Watched dumptruck's tutorials and wanted to map something.
After another struggle with vertices all over the place and editor-crashing
brushes I wanted to try and switch from GTKRadiant to TrenchBroom completely
and started a map just to get used to new UI, shortcuts etc. It was also
supposed to be a testfield for AD features.
TrenchBroom got me carried away...
Thanks for testing and feedback to VoidForce, arkngt, PoolboyQ, Markie.


* Map Information *

Single Player	: Yes
Coop			: No
Deathmatch		: No
Difficulty		: Few adjustments for Easy
Requirements	: ArcaneDimensions 1.8
Tested with		: Quakespasm 0.93.2

* Construction *

Construction Time       : ~2 weeks of full-time mapping
Build programs          : ericw-tools 0.18.1
Editor used             : TrenchBroom 2020.2
Other programs          : TexMex 3.4
WADs	 				: id.wad

* Known Bugs (possible spoilers)*

Caves have a lot of sloped surfaces and uneven terrain that will mess
with your movement.
z-fight on gate hindges since rotate_train doesn't work properly with
zero-distance between path_rotate's and I had to shift them 1unit high.
Camera showing silver key switch will sometimes stutter while turning.

* Copyright / Permissions *

You can use everything in that level, just don't use anything commercially.
Oh, always be careful with textures since some of them might come from
other WADs.