-Added source map files for:
	-fbj_adib
	-fbj_chuma
	-fbj_ict
	-fbj_shades
-Updated the following maps to include coop spawns:
	-fbj_adib
	-fbj_avix
	-fbj_ict
	-fbj_konig
	-fbj_recycledoj
-Removed redundant fbj_cc2 files
-Fixed fbj_cc2 going past normal map bounds
-Fixed v_spike.mdl not having particle trails (Thanks Flecked)
-Added dog to fbj_recycledoj on skill 2+
-Renamed PAK0.PAK to pak0.pak for nerds (linux users)
-Removed /src/ directory from pak0.pak
-Updated FBJ_README.txt
-Changed music track for fbj_shades to Pandemonium's "Deep Into the Code"
-Added demo1.dem to pak0.pak to help those looking for Nightmare
-Added FBJcover.png