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Title       : Map Jam 3 - Dolor non color
Author      : meine freundin xantippe
Description : Map Jam 3 - Zerstrer MOD inspired maps.




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Map Information:

Game          : Quake SP only
Coop/DM       : no
Difficulty    : Easy 97, Normal 135, Hard 169 - Monsters
Editor        : TrenchBroom and QuArk 6.66 oui monsieur.
	      : Wally and TexMex for organising textures, PS for manipulating them.
Build Time    : Brushwork was done for another project in the last month, but the map turned out to be not suitable. so i retextured it and added that bloody zervibe in the last 2 weeks.

	      

Known Bugs    : There shouldnt be any, but if you run into one, please let me know. 

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Thank yous:	:otp for organizing this! 
		:Ijed, ptoing for betatesting and sock for feedback and critic.
		:SleepwalkR for doing Trenchbroom
		:http://kristianduske.com/trenchbroom/
		:And all you guys at func_msgboard making life worthwile
		:metlslime for giving us this place


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Additional credits:

Most of the textures are from id. I modified some textures, including works from Simon sock OCallaghan, kell, JPL, gb, ijed and others.  I tampered with them, may you forgive me once more..

The skybox i used is called hellsky5, made originally by jpl. i guess, i dont know really. 

The waterfall sound is blood.wav from APSP3 by Andrew than Palmer. PLAY IT NOW!! (https://www.quaddicted.com/reviews/apsp3.html)


Compilers and dev tools:    

Bengt Jardrup's Quake Compiler Utilities with further modifications by Baker, mh and Rebb. 

www.voidspark.net/projects/bjptools_xt/


The lighting was done with Tyranns lighttool ver. 0.14 

www.disenchant.net
                 

Designed and tested only to work with the Quakespasm engine:

(http://celephais.net/board/view_thread.php?id=60452)


mfx.in.berlin@gmail.com
October 2014


